View unanswered posts | View active topics It is currently Tue Apr 16, 2024 3:45 pm



This topic is locked, you cannot edit posts or make further replies.  [ 26 posts ]  Go to page Previous  1, 2
 Fireworks (v0.03 23:51 3/25/09 GMT) 
Author Message
User avatar

Joined: Thu Jan 15, 2009 7:41 pm
Posts: 52
Reply with quote
Post Re: Fireworks (v0.01 3:17 3/22/09 GMT)
Nice im going to test now ill tell you if it works wid mac :P


Sun Mar 22, 2009 9:44 pm
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Fireworks (v0.02 23:0 3/22/09 GMT)
Added Catherine Wheels, upped the damage of all weapons. See how they are now.


Sun Mar 22, 2009 11:02 pm
Profile
User avatar

Joined: Thu Jan 15, 2009 7:41 pm
Posts: 52
Reply with quote
Post Re: Fireworks (v0.02 23:0 3/22/09 GMT)
Duh102 wrote:
Added Catherine Wheels, upped the damage of all weapons. See how they are now.


It works with mac and YOU ROCK.

Add Volcanoes and a flare gun!


Sun Mar 22, 2009 11:55 pm
Profile
User avatar

Joined: Wed Jan 14, 2009 7:12 pm
Posts: 1525
Location: In between your sister's legs, showing her how to use a... PS3 controller!
Reply with quote
Post Re: Fireworks (v0.02 23:0 3/22/09 GMT)
This mod is a pack of flare guns...
And the volcano would be fun. Just make it an impact-activated emitter what fire a constant fountain of eye-rape glows straight upwards, with a slight spread.


Mon Mar 23, 2009 12:21 am
Profile
User avatar

Joined: Thu Jan 15, 2009 7:41 pm
Posts: 52
Reply with quote
Post Re: Fireworks (v0.02 23:0 3/22/09 GMT)
Flammablezombie wrote:
This mod is a pack of flare guns...
And the volcano would be fun. Just make it an impact-activated emitter what fire a constant fountain of eye-rape glows straight upwards, with a slight spread.


Muhaha yes

and for more firework ideas play this game
http://lxalliance.net/LXRS/index.php?page=liero_xtreme_download
it works on all systems and has a "firework mod" built in so im sure you can figure it out :p


Mon Mar 23, 2009 12:54 am
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Fireworks (v0.02 23:0 3/22/09 GMT)
shelleyerest wrote:
it works on all systems and has a "firework mod"

Have you checked the credits? I used sounds from that mod.
Duh102 wrote:
Nige111 and Tuplanolla for sounds (New Year's Mod for LieroX, 1Feb 2005)

It was a good mod, unfortunately not all of the weapons will port nicely to Cortex, and I don't want to just copy them. That would be boring.


Mon Mar 23, 2009 1:45 am
Profile
User avatar

Joined: Sun Mar 18, 2007 5:35 am
Posts: 3778
Location: Largo, Florida
Reply with quote
Post Re: Fireworks (v0.01 3:17 3/22/09 GMT)
Duh102 wrote:
Foa wrote:
it is very weak, can't kill a default door.

Fixed in next version. Might be overpowered now, but we shall see.
Next version might be ready by later today, as in four hours from now (at 11:45 GMT)

Btw, a question. Does anyone notice the extremely fast white particles? Furthermore, would anyone miss them if I made them invisible? I'm on the fence, as without them the explosions don't feel as... explosion like. But, the sparkles stand out more. Perhaps I'll do a 50-50 trade and simply reduce their number but keep some.

The white particles really put a nice finishing touch on them. Don't get rid of them.

Or at least have two different versions?


Mon Mar 23, 2009 2:46 am
Profile WWW
User avatar

Joined: Thu Jan 15, 2009 7:41 pm
Posts: 52
Reply with quote
Post Re: Fireworks (v0.02 23:0 3/22/09 GMT)
Duh102 wrote:
shelleyerest wrote:
it works on all systems and has a "firework mod"

Have you checked the credits? I used sounds from that mod.
Duh102 wrote:
Nige111 and Tuplanolla for sounds (New Year's Mod for LieroX, 1Feb 2005)

It was a good mod, unfortunately not all of the weapons will port nicely to Cortex, and I don't want to just copy them. That would be boring.


Woops sorry...


Mon Mar 23, 2009 2:48 am
Profile
User avatar

Joined: Mon Feb 09, 2009 4:21 pm
Posts: 22
Location: My house.
Reply with quote
Post Re: Fireworks (v0.02 23:0 3/22/09 GMT)
*fires rockets* Activate eye protection! 8) *que for ohhhhing and awwwwing*

Fireworks in CC? Brilliant absoultly brilliant. Downloading now.


Mon Mar 23, 2009 3:12 pm
Profile
User avatar

Joined: Fri Oct 10, 2008 12:39 pm
Posts: 111
Location: Finland, where else?
Reply with quote
Post Re: Fireworks (v0.02 23:0 3/22/09 GMT)
Ooohh eyeraping laggy goodness, well done man.
I hope you can come up with more crazy fireworks :3


Mon Mar 23, 2009 3:24 pm
Profile
happy carebear mom
User avatar

Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
Reply with quote
Post Re: Fireworks (v0.03 23:51 3/25/09 GMT)
Update. Small handheld fireworks. Both bomb versions and gun versions. Watch out for the b22 bomb bug for the bombs.


Wed Mar 25, 2009 11:52 pm
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 26 posts ]  Go to page Previous  1, 2

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.056s | 15 Queries | GZIP : Off ]