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The Decimator (glowy indeed)
http://forums.datarealms.com/viewtopic.php?f=83&t=14295
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Author:  Mind [ Tue Apr 14, 2009 11:11 pm ]
Post subject:  The Decimator (glowy indeed)

Hey all, never really released this weapon i made and i thought it deserved to be released :P

so here it is

basically, a cannon, and when it explodes, a bunch more glowy things come out that burn for a while :D
why it's called the decimator? idk its kinda cool

Image

GLOWY

CANNON

DESTRUCTIVE

have fun ;)
Attachment:
Decimator.rar [1.14 MiB]
Downloaded 1158 times

Author:  Bladecat4 [ Tue Apr 14, 2009 11:15 pm ]
Post subject:  Re: The Decimator (glowy indeed)

Download link???

Author:  Mind [ Tue Apr 14, 2009 11:15 pm ]
Post subject:  Re: The Decimator (glowy indeed)

wow....... :-? i knew id mess something up

Author:  dapaperboy [ Wed Apr 15, 2009 12:40 am ]
Post subject:  Re: The Decimator (glowy indeed)

lol The Mind at you forgetting the link xD. this mod is very good. except the gun sprite looks like it should go on top of the should or it can be a cannon for a tank, not a weapon you would hold. i forgot what else i was going to say >_<

Author:  Mind [ Wed Apr 15, 2009 12:56 am ]
Post subject:  Re: The Decimator (glowy indeed)

thx! cept only problem is im not very good at spriting, so thats why its lacking

Author:  Grif [ Wed Apr 15, 2009 6:44 am ]
Post subject:  Re: The Decimator (glowy indeed)

Needs recursion.

Author:  Subiw [ Wed Apr 15, 2009 6:50 am ]
Post subject:  Re: The Decimator (glowy indeed)

Fix GibWoundLimit? From what I see there in the .gif it looks pretty hard to destroy.

Author:  Roon3 [ Wed Apr 15, 2009 8:35 am ]
Post subject:  Re: The Decimator (glowy indeed)

Grif wrote:
Needs recursion.

I agree, it could also use something to stop recursion randomly after a while.

Author:  mail2345 [ Wed Apr 15, 2009 9:03 am ]
Post subject:  Re: The Decimator (glowy indeed)

Someone had made an interesting example using GibSpeeds to make a random gib amount generator.

It was in some lightning mod.

Use it to limit recursion.

Type 1 particles while recursing can turn into type 2paarticles and so on untill you have some particles that slowly fade out.

Author:  Roon3 [ Wed Apr 15, 2009 9:07 am ]
Post subject:  Re: The Decimator (glowy indeed)

mail2345 wrote:
Someone had made an interesting example using GibSpeeds to make a random gib amount generator.

I use this method a lot, its very effective. I use emitters though.

Author:  Mind [ Wed Apr 15, 2009 9:30 pm ]
Post subject:  Re: The Decimator (glowy indeed)

Thanks for the feedback guys!

I know i look like an idiot for this, but what do you mean by recursion...... :-?

I probably do know, just dont :D

Author:  dapaperboy [ Wed Apr 15, 2009 10:23 pm ]
Post subject:  Re: The Decimator (glowy indeed)

The Mind wrote:
thx! cept only problem is im not very good at spriting, so thats why its lacking


at least your good at coding! well, the bullet/rocket/glowy awesomeness is better then sex.

Author:  Mind [ Wed Apr 15, 2009 10:25 pm ]
Post subject:  Re: The Decimator (glowy indeed)

dapaperboy wrote:
at least your good at coding! well, the bullet/rocket/glowy awesomeness is better then sex.


xD lol...... well thanks for the support! I hope to make more glowy stuff, but it'll look better......

I have to relearn some of this, cuz i havent coded anything CC in 6 months :(

Author:  whitty [ Wed Apr 15, 2009 10:29 pm ]
Post subject:  Re: The Decimator (glowy indeed)

dapaperboy wrote:
the bullet/rocket/glowy awesomeness is better then sex.

That has got to be the saddest thing I have ever read on the internet...


Hahahaha... Anyways... Nice mod. Thumbs-up for the glow.

Author:  Disst [ Wed Apr 15, 2009 10:32 pm ]
Post subject:  Re: The Decimator (glowy indeed)

nice weapon... testing later...

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