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 Roll to Dodge - Mecha ON HOLD 
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Joined: Mon Jun 28, 2010 3:54 am
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Post Re: Roll to Dodge - Mecha
I currently dont have a decent internet connection.
A storm has recently struck my city


Thu Aug 23, 2012 2:29 am
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Joined: Mon Dec 22, 2008 11:51 pm
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Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
>Tell Vlad how everything works.


Sat Aug 25, 2012 5:06 am
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Joined: Sun Dec 16, 2007 12:09 am
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Location: Being The Great Juju
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"Man, here we are in these advanced armored exoskeletons that are probably worth millions of dollars each... and we can't handle a powered-down elevator. Technology at its finest."


Sat Aug 25, 2012 5:52 pm
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Joined: Wed Sep 09, 2009 3:16 am
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"Correction Sargon, you guys can't deal with it, I dealt with it."


Sun Aug 26, 2012 1:39 am
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Waity wait


Mon Aug 27, 2012 9:19 pm
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"Yeah but you can't take a punch."


Tue Aug 28, 2012 12:17 am
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"Maybe not, but I don't need to because I'll just avoid all of the blows in the first place."


Tue Aug 28, 2012 3:05 am
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TOMASTERRRRR


Sun Sep 02, 2012 1:41 am
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REPLACING TOMASTER!
Going on the waiting list because HKU gave me false hope.

Name: M44RCH
Age: 5 days in current state, or 40 as a concious being.
Physical Description: 1.86 meters tall, agile metal frame, containing vast data storage in his armoured chest and most sensors in what would be a head.
Backstory: Once a proud soldier, but now no more than a science experiment. M44RCH is the pinnacle of modern brain research, a human mind converted into billions of terabytes. He resents his creators more than anything and even though he is not happy to be alive he will make no attempt to end it himself.

Mecha

Name: M44RCH Heavy armour extension package
Height/Weight: 8 meters 50 tons
Physical Description: Short and stubby, this mech was meant for warfare in confined areas, while still bringing some seriously heavy weapons to the frontline.
Classification: Heavy
Combat Role: Support
Primary Weapon: Experimental plasma cannon
Secondary Weapon: Light rotary cannons, wrist mounted
Abilities: Anti missile lasers, capable of destroying any incoming missiles.
In tune, due to merging with the suit any agility rolls +1
SuperWeapon: Overcharge reactor, the plasma cannon fires a massively powerful blast of superheated particles in the general direction of soon to be molten slag.


Sun Sep 02, 2012 11:37 pm
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So I'm finally in now, hm? RIGHT HKU?


Mon Sep 03, 2012 4:32 am
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Mmmyep.


Mon Sep 03, 2012 5:09 am
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Mon Sep 03, 2012 9:31 am
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IT HAS BEEN LITERALLY A MONTH. GOOD LORD I'M TERRIBLE.
Okay, I'll give you guys a freebie on this one.

Tomaster eventually finds the switch to activate the power after much flailing and viewing of wall-mounted diagrams, and the huge generator room hums to life as the dynamos slowly spin up. Within minutes, they've reached their running speed, and the lights in the facility flicker back on, followed immediately after by a loud blaring alarm.
The loud noise causes Tomaster to stumble, putting his foot down hard on the catwalk, which can't support the weight of his heavy exosuit, and he breaks through, falls 30 feet down to the concrete floor below, and lands on his head. His neck breaks and he dies instantly.
JJ is scarred by this, but goes back to the hallway where they accidentally killed the two guards, and takes the elevator on up to the 2nd floor on his own. The rest of the group are surprised when the service elevator suddenly comes back to life, and they ride it up to the 2nd floor, joining DragonXP in the back passages.
Meanwhile, on the Exoneration, the smoke cloud from Bandersnatch is clearing, and the majority of the ship's mecha have gathered on deck to defend against the numerous NovaCorp forces. One of the mechas defending the ship is a mighty gun-laden thing piloted by CrazyMLC. Several fighter-bomber drone squadrens fly overhead, while Gyro drone packs and flat transport barges carrying small mecha are coming in toward the ship across the water.


What do you do?


Mon Sep 24, 2012 1:36 pm
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Data Realms Elite
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>Head down the passage, direct energy to Shielding/Movement while leaving some free.


Mon Sep 24, 2012 8:17 pm
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Joined: Mon Dec 22, 2008 11:51 pm
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Location: Standing on the edge of a large pit of lava facing away from it.
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Post Re: Roll to Dodge - Mecha
>To the third floor small R&D department and search for useful ♥♥♥♥.


Tue Sep 25, 2012 2:43 am
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