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 Roll to Dodge - Psychic 
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Joined: Mon Jun 28, 2010 3:54 am
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Post Re: Roll to Dodge - Psychic
So is it going to happen?


Sun May 01, 2011 10:37 pm
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Post Re: Roll to Dodge - Psychic
> Ask the guy who was in my cell what's going on.


Sun May 01, 2011 11:29 pm
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Post Re: Roll to Dodge - Psychic
"Hey guys could i have your cylinders? I could use them as projectiles.


Last edited by Tokochiro on Mon May 02, 2011 1:28 am, edited 1 time in total.



Sun May 01, 2011 11:41 pm
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Post Re: Roll to Dodge - Psychic
>Attempt to open the thingy.


Mon May 02, 2011 12:08 am
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Post Re: Roll to Dodge - Psychic
Yeah, I'll be waiting until everyone posts their actions to roll.


Mon May 02, 2011 12:15 am
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Post Re: Roll to Dodge - Psychic
I don't really know how to react to the last post so I guess I'll just...

Look deep into the man's eyes and quietly say "You so stupid!"


Mon May 02, 2011 12:55 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Re: Roll to Dodge - Psychic
Barnox wrote:
>Attempt to open the thingy.

You opened the sphere already.


Mon May 02, 2011 1:16 am
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Post Re: Roll to Dodge - Psychic
I think he meant the cylinder


Mon May 02, 2011 1:27 am
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Post Re: Roll to Dodge - Psychic
I think Tomaster is currently skippable.

CaveCricket48 (Raphael) [10]:
"Hey, what exactly is going on?"
"Ms. Lovegale will explain once she arrives. I am not allowed to say more than that."

Name: Raphael
Age: 24
Appearance: Light skin, black hair and grey eyes. Not stronger than a normal person, but very agile.
Inventory:
- Metal Cylinder
Abilities:
- Stealthy (+1 stealth actions)
Conditions:
Psychic:

Ociamarru (Vadim Ivanov) [9]:
"This place has done nothing but infuriate me since I got here!"
In your anger, you swing the hammer in your hand down on the orb. It smashes through the floating orb's thin plates, and a metal cylinder is knocked to the floor. Surprised, you bend down to retrieve it, noting that it doesn't have a scratch on it. Then you realize that you've got a hammer. Where did you get a hammer? Well, since it's just two glowing cylinders, you suppose it's more of a mallet, but that does not explain its origin. You look over the hammer, and notice that it's got a large dent in the end where it hit the sphere. You suppose your powers aren't very mature yet, are they...
Name: Vadim Ivanov
Age: 37
Appearance: Russian features, pale skin. Striking green eyes and dirty blonde hair. Large, at around 6'4", with a slender build. One may say he's almost skeletal-looking, although he isn't incredibly skinny; his height just adds to the illusion and makes him seem rather thinner than he really is. As is, he isn't weak, but he isn't particularly muscular. More lean than skinny.
Inventory:
- Metal Cylinder
- Psionic Hammer
Abilities:
- Pain Resistance (can take lots of pain, but obviously if he breaks his leg and still uses it, it's gonna make the injury worse)
- Hammer Blow (Extra strong physical attack, requires blunt weapon)
Conditions:
Psychic:

Emogotsaone (Jamal) [4]:
You stare at your agent's face until he takes notice of you, and looks down.
"You so stupid!"
He goes back to looking straight ahead.
Name: Jamal
Age: 35
Appearance: Light skin, brown hair and green eyes. Strong.
Inventory:
- Metal Cylinder
Abilities:
- Fast Clotting (Less blood loss)
Conditions:
Psychic:

Tokochiro (Mana) [1]:
"Hey guys could i have your cylinders? I could use them as projectiles."
Name: Mana
Age: 23
Appearance: 6' 8" tall, tan skin, brown hair, black eyes, thin and a b cup.
Inventory:
- Metal Cylinder
Abilities:
- Watchful (+1 when looking around for particurlarly useful things)
Conditions:
Psychic:

Tomaster (Sir Charles) [4]:
You sit contemplating the flavor of your tongue.
Name: Sir Charles the Thirty-Second
Appearance: Tall and regal looking.
Inventory:
- Metal Cylinder
Abilities:
- Royal/Incestuous Breeding (+1 to reflexes/reactions)
Conditions:
Psychic:

Barnox (Dane) [3]:
You toy with the cylinder a bit, but find no way to open it. You just put it away for now.
Name: Dane
Age: 27
Appearance: Large, wide shoulders, rippling muscles.
Inventory:
- Metal Cylinder
Abilities:
- Mahscles: +1 to action requiring strength.
Conditions:
Psychic:


Game Events: "Good, good! Alright then scrub, with me."
Vadim follows obediently out of the cell. Two Agents stand at the ready on either side of the door, and each takes a place next to Vadim while the four of them walk down the hall, the woman in the lead. Halfway down the hallway, another woman joins them. She has shoulder length blond hair pinned up behind her head except for two long bangs on either side of her face. She's wearing an unusual orange vest-dress, and a tight but flexible black skirt. She also has semi circular glasses resting low on her nose, and she hurries along the corridor, holding a clipboard under her left arm. The strange group walks into the conference room, and Vadim is ushered to his seat. The long-haired woman takes the last seat, and the extra agent and orange vested woman take their place on either side behind her.
"Hello everyone. I trust you all had a good experience in your cells?"


Mon May 02, 2011 11:09 pm
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Post Re: Roll to Dodge - Psychic
Skeeeep


Mon May 02, 2011 11:30 pm
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Joined: Wed Jul 01, 2009 11:46 pm
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Post Re: Roll to Dodge - Psychic
Experiment with my powers - see how easy it is to dent these manifestations of my mind, and how complex I can make them
"What is this, that you have given me?"


Mon May 02, 2011 11:37 pm
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Post Re: Roll to Dodge - Psychic
Mister skinny guy, could i have the metal cylinder you just got?


Last edited by Tokochiro on Thu May 05, 2011 2:25 am, edited 1 time in total.



Mon May 02, 2011 11:43 pm
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Post Re: Roll to Dodge - Psychic
> Sit and listen silently.


Mon May 02, 2011 11:49 pm
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Post Re: Roll to Dodge - Psychic
>Use my powers on my cylinder.


Mon May 02, 2011 11:51 pm
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Post Re: Roll to Dodge - Psychic
Ocia,once we upgrade our powers we could make a duo :P
You create projectiles and i throw them :D


Tue May 03, 2011 12:01 am
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