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 DR. XENO (A roleplay) 
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Joined: Tue Dec 28, 2010 5:14 pm
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Post Re: DR. XENO (A roleplay)
Yes, but it would be better if you wrote what everyone did.

EDIT: oh and don't forget the results, we have to know where we're at.


Fri Dec 31, 2010 7:29 pm
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Joined: Sat Dec 25, 2010 1:35 am
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Post Re: DR. XENO (A roleplay)
Xenophon wrote:
Well! Shall we begin?
(still open to new joiners)
You are a United Nations assembled team of special operatives who will be raiding Dr. Xeno's CFAC (center for animal cruelty) because private investigations have revealed genetic experiments which are believed to have militaristic purposes.
You are currently on a helicopter, preparing to make the paradrop.
You all have one action before the drop :smile:


Wait, so Ragdollmaster, if that is your next action, you are making the drop....then getting ready for the drop?
As noted above, you only get one action inside the helicopter.


Fri Dec 31, 2010 7:36 pm
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Post Re: DR. XENO (A roleplay)
ACTIONS:
[*]crodude: You get ready for the drop.
[*]dhart5000: You brace for the drop.

ALREADY TAKEN:
[*]Yoman987: Stood by helicopter doors.
[*]caekdaemon: Found shiny helicopter walls and windows.
[*]Ragdollmaster: Found a first-aid kit.
[*]Hyperkultra: Looked out the window, saw forest and concrete buildings.

There, is that better?


Fri Dec 31, 2010 7:41 pm
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Post Re: DR. XENO (A roleplay)
Yes


Fri Dec 31, 2010 7:46 pm
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Post Re: DR. XENO (A roleplay)
Good.

So, begin your actions, everyone.


Fri Dec 31, 2010 7:49 pm
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Joined: Sun Mar 29, 2009 11:07 pm
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Post Re: DR. XENO (A roleplay)
> Look around the landing area for things that want us dead.


Fri Dec 31, 2010 8:46 pm
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Post Re: DR. XENO (A roleplay)
We landed? Didn't notice sicne you didn't say it. Check out roll to dodge 1 and 2 to get a better idea of what this should look like.
Search the area for anything useful


Fri Dec 31, 2010 8:59 pm
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Post Re: DR. XENO (A roleplay)
ACTIONS:
[*]Hyperkultra: Ok, I'll just assume this is part of your first action, since they both involve looking out the window.
rolls dice
29.
You don't see anything that looks alive or dangerous.


Fri Dec 31, 2010 9:00 pm
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Post Re: DR. XENO (A roleplay)
No, we didn't land.
GLARGFART!!!!!!!
um, you are all still in the helicopter, I am waiting for everyone to take their action.
Since it is the first action I am giving them a small grace period. Normally they would be vaporized, but:
[*]it is their first action
[*]there's no one on the waiting list

By the way, caekdaemon, do you always play engineers?


Fri Dec 31, 2010 9:03 pm
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Post Re: DR. XENO (A roleplay)
Fine then.


Fri Dec 31, 2010 9:51 pm
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Post Re: DR. XENO (A roleplay)
Scan the drop zone for anything unusual.


Fri Dec 31, 2010 11:07 pm
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Post Re: DR. XENO (A roleplay)
We are still in the helicopter, yes? Has everyone taken their actions? When do we drop?


Sat Jan 01, 2011 12:28 am
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Post Re: DR. XENO (A roleplay)
Point.blank: Um, so what kind of scan are you using? Just a normal visual, ultraviolet, infrared, sonic, give me some details here.

Yoman987: Yes, you are still in the helicopter.
Roast Veg, Wooden, crodude, and dhart5000 have not taken their actions.
Yoman987, Caekdaemon, Ragdollmaster, Hyperkultra, Point.blank have taken their actions.


Sat Jan 01, 2011 4:29 am
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Joined: Sat May 02, 2009 4:52 am
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Post Re: DR. XENO (A roleplay)
Xenophon wrote:
Point.blank: Um, so what kind of scan are you using? Just a normal visual, ultraviolet, infrared, sonic, give me some details here.


Whoops, should have been specific on that one. Infrared will do.


Sat Jan 01, 2011 6:28 am
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Post Re: DR. XENO (A roleplay)
You may want to Admin your game your own way, but in the other games I've seen the Admin gets all the actions and does them all at once, then asks for the next actions.


Sat Jan 01, 2011 7:03 am
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