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 The Arena - Roll 3 
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Joined: Fri Apr 04, 2008 12:06 am
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Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Re: The Arena
> Boo the cloaked man. I want retorts!

Pro tip: make a certain number of bad flips (eg 3) in a row really really bad, but just one only sucks. Same with good flips.


Tue Mar 29, 2011 9:04 am
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Post Re: The Arena
Do I post a action?

If so.
Have the terrain I Pm'ed render the landscape.


Tue Mar 29, 2011 4:27 pm
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Joined: Tue Aug 14, 2007 8:40 pm
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Post Re: The Arena
Tokochiro I need your action.


Tue Mar 29, 2011 9:14 pm
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Post Re: The Arena
Tokochiro, last day to post your action.


Wed Mar 30, 2011 2:57 pm
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Post Re: The Arena
I will PM him. If he dont respond today, have him get instant killed.


Wed Mar 30, 2011 4:28 pm
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Post Re: The Arena
Seeing as Nonsequitorian has already posted his action, I see no harm in me saying that my action is to pick up the hooded figure and climb upward anyway - and if you want him instakilled, just have me drop him in the same turn.

And by climb I mean fly at a high angle.


Wed Mar 30, 2011 9:39 pm
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Post Re: The Arena
>Through tomato at Tokochiro

Is that in the right format? First time I've done this.


Wed Mar 30, 2011 9:42 pm
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Post Re: The Arena
For the record, if I do drop him, I want to drop him next to a spectator. Not exactly on, just near.


Wed Mar 30, 2011 9:52 pm
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Post Re: The Arena
Ociamarru wrote:
For the record, if I do drop him, I want to drop him next to a spectator. Not exactly on, just near.

Throw his broken body into the crowd.

It would be good for ratings.


Wed Mar 30, 2011 9:58 pm
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Post Re: The Arena
Screw your homerun baseballs, what makes a better souvenir than a mangled cadaver? And you could loot him, too!


Wed Mar 30, 2011 10:38 pm
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Post Re: The Arena
unwoundpath wrote:
>Through tomato at Tokochiro

Is that in the right format? First time I've done this.


You got it right.


Wed Mar 30, 2011 11:02 pm
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Post Re: The Arena
Grab the tomato and eat it,like a man.
Sorry for the waaait,i was kinda sick and my computer broke :(


Fri Apr 01, 2011 9:34 pm
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Post The Arena - Roll 2
-- Roll 2 --


Sorry for the wait, I'm lazy. Also make sure you look at your conditions every round, they are important.

What's going on?

The landscape changes suddenly, shifting and churning to the Arena Masters desired formation. A large circle of grainy sand rises in the middle of the arena. Some of that sand evaporates, leaving dark tunnels underground. Dual columns arise and set their place on a side of the arena.
Image
Image graciously provided by: CaekDaemon™


Tokochiro: Fail!
Name: Johni
Minor power: Possess elemental (REQ Magic Circle), Wind Blast(makes movement hard for enemies)
Major power: Summon elemental(REQ Magic Circle)
Signature: Magic circle(Enables Summon elemental and possess elemental)
Conditions/Passive Abilities:
Small Weight: 5% chance for success if dodging.
Dazed: 5% chance to fail if you move.

Acting like a man, you bolt your arm up in time for the tomato. Well, that's what you were trying to do at least. You fail and the tomato hits you in the face. And if that weren't enough something BIG hits you in the back knocking the breath out of you and planting your face in the ground.

Nonsequitorian: Success!
Name: Ghazi
Minor Power: Trojan's Fist. (Wraps sig. wep around his fist and punches.)
Major Power: Backscratch (He whips his chain over the foes shoulder and pulls, effectively ripping skin from the foe's backside)
Signature: Chain break (Whips the chain around a foes neck and pulls, spinning the neck a full 360 degrees, or ripping it off entirely)
Other notes: He will always start with his well known weapon: The Nail Studded Chain Whip-Club, or, THE CHAIN. It's a five foot chain studded with nails much like a mace without a head, just spikes. This does not mean he will end with this weapon.
Conditions/Passive Abilities:
Unarmed Expertise: 5% for success if unarmed & fighting.
Holding a Nail Studded Chain Whip-Club: 5ft. Chain studded with nails, no head.

You look around and ponder ways to excite the crowd. Ooh, here's one! You decide to start swinging the chain around your head, parting the air with the steel. The crowd is not excited. Time for Plan B.
"You're gonna bight the dust you lousy foul!" you scream. Crouching, you advance on the creature.

Yoman: You boo the cloaked man! "Booooo!" You are dissapointed when he doesn't react.

unwoundpath: Success!
You take a tomato from your back pocket. Before you throw it however, you think to yourself; If I was sitting down and just now pull a tomato out of my back pocket, shouldn't it be squished? The other side of your subconscious replies: "Nah, most laws of reality don't apply to spectators. Pretty neat huh?" You then take the surreal tomato and nail the cloaked figure in the face.
"BOOHYAW!"

Creature: Fail!
"BWWWAAAAAKKKKK!!!" The creature sprints towards the cloaked figure. It appears as though the creature attempts to grab his hood, but it rips and the big bird just pummels him.
Code:
Name: ???
Attack 1: ???
Attack 2: ???
Major Attack: ???
Other notes: ???
Appearance: Alright, think of a Hippogryph with peacock feathers. Then add a peacocks head also. For the final amendment, replace the hind legs with those of a tigers. Ouch.


Mon Apr 04, 2011 10:06 pm
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Post Re: The Arena - Roll 2
Use wind blast to throw away zoy monster and create a summoning circle.


Mon Apr 04, 2011 10:19 pm
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Post Re: The Arena - Roll 2
>Stare as the monster charges at the poor brave gladiators as they face a task no other man could handle.


Mon Apr 04, 2011 11:10 pm
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