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Roll To Die - ENDED
http://forums.datarealms.com/viewtopic.php?f=87&t=22432
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Author:  Glowsticks [ Fri Apr 22, 2011 5:08 am ]
Post subject:  Re: Roll To Die

>Barrier directly infront of me.Fire elctro bolts around the side of barrier at Ice golem.

Author:  Natti [ Fri Apr 22, 2011 7:33 am ]
Post subject:  Re: Roll To Die

>Shoot the ♥♥♥♥ electrical bastard from a crouching position with accurate semi-auto shots.
"Hey guys, I think electricity can harm us more than flames."

Author:  Barnox [ Fri Apr 22, 2011 10:27 am ]
Post subject:  Re: Roll To Die

>Shield up over whole body, continue into TK range.

Author:  Amazigh [ Fri Apr 22, 2011 11:42 pm ]
Post subject:  Re: Roll To Die

ROLLAN

DragonXP
Clone #25941 [7] Crouch into a defensive position.
You drop into a crouch and bring your arms up into a defensive position ready to take any attacks that may come your way, After a few seconds of bracing you realise you aren't being targeted at the moment.
Abilities:
Inventory:
Conditions:
-Clawed Right Arm
-Scarred Left Palm [Slighly Weaker than Usual Grip]


CaveCricket48
Clone #25942 [2] > Get into a position where I can shoot at the golems without hitting another player. Shoot at a golem.
You take a few steps to the side and fire at the Golems, your shots miss and hit the wall harmlessly. The Bolt of Flame that hits you in the stomach shows that Fire Golem would seem to have less of a problem hitting its targets, though through sheer dumb luck your Jumpsuit doesn't catch on fire.
Abilities:
-Weak Telekinesis
Inventory:
-Assault Rifle [24/30]
-Combat Knife
-1 Point [Not a physical item]
Conditions:
-Burned Stomach [-1 to some rolls]


Barnox
Clone #25943 [2] >Shield up over whole body, continue into TK range.
You keep moving towards the Golems but a spray of Icy Shards slows you down quite a bit.
Abilities:
-Weak Telekinesis
Inventory:
-Mace
-Medium Shield
Conditions:
-Scarred Right Leg [Slight Movement Speed Reduction]


GlowstickNinja
Clone #25944 [5] >Barrier directly infront of me.Fire elctro bolts around the side of barrier at Ice golem.
Slightly struggling with your new powers you manage to bring up a Psychic Barrier that should protect you from Psychic attacks. You then fling a Bolt towards the Ice Golem, you mange to hit it's left arm and shatter the Ice covering it.
Abilities:
-Weak Electrokinesis
-Weak Psychic Barrier
--Barrier [||--] [2 Turns]
Inventory:
-1 Point [Not a physical item]
Conditions:
-Bladed Right Hand


Natti
Clone #25945 [3] >Shoot the ♥♥♥♥ electrical bastard from a crouching position with accurate semi-auto shots.
You aim and fire several single shots at the Electrical Golem, but your shots go wide and strike the far wall. Your Shield intercepts the incoming Bolt of Lightning with one of it's own arcing out from it's waist mount, not that it would of hit you anyway, I guess that's the downside of having wide area defensive coverage.
Abilities:
Inventory:
-Assault Rifle [27/30]
-Basic Targeting System
-Medium Static Field Projector [90%]
Conditions:


Nonsequitorian
Clone #25946 [1] Fire at Closest Golem.
You try to fire at the nearest Golem but just as you pull the trigger a Bolt of purple energy strikes you in the face knocking you back a few steps, Bruising your face, messing up your aim, and leaving you Mildly Concussed.
Abilities:
Inventory:
-Rifle [7/8]
-Light Body Armor
Conditions:
-Scarred Chest [Slightly Lower Damage Resistance]
-Bruised face [-1 to some actions] [6 turns]
-Mild Concussion [-1 to next turn]


Game Events:
Each of the Golems Flings an attack towards the Clones, the Purple Golem hits #25946 in the face with a Bolt, the Fire Golem hits #25942 in the Stomach with a Bolt, the Ice Golem's Shards of Ice crash harmlessly against #25943's Shield and the Electrical Golem's Bolt misses #25945.
The Electrical Golem turns to face #25944, it seems it rates him as a higher threat.

Map:
Image

Author:  Glowsticks [ Sat Apr 23, 2011 2:38 am ]
Post subject:  Re: Roll To Die

Does electrokinesis grant me electrical resistance? IE: No/minimal damage from electrical attacks?

Author:  Amazigh [ Sat Apr 23, 2011 3:10 am ]
Post subject:  Re: Roll To Die

No Kinesis provides Passive Defences.
ShockProofing makes you Nigh-on Immune to Electrical Attacks of any kind.

Author:  Glowsticks [ Sat Apr 23, 2011 3:54 am ]
Post subject:  Re: Roll To Die

>Evasively fire electrobolts at ice Golem "Guys combo attack the golems. Focus on one at a time!"

Author:  CaveCricket48 [ Sat Apr 23, 2011 4:01 am ]
Post subject:  Re: Roll To Die

Action-change.

> Get into a position where I can shoot at the golems without hitting another player. Fire at the ice golem.

Author:  Natti [ Sat Apr 23, 2011 8:29 am ]
Post subject:  Re: Roll To Die

>Keep shooting at the damn electrical bastard.

Author:  dragonxp [ Sat Apr 23, 2011 9:16 am ]
Post subject:  Re: Roll To Die

>Rambo hit and run on closest golem.

Author:  Barnox [ Sat Apr 23, 2011 3:24 pm ]
Post subject:  Re: Roll To Die

>Advance towards Ice Bastard. Shield up. Attempt to TK shards back.

Author:  Amazigh [ Sat Apr 23, 2011 7:51 pm ]
Post subject:  Re: Roll To Die

ROLLAN
Just a Note: I am rolling to determine how well the Golems are doing with their attacks not just victimising people.
Last turn they got: 8 8 3 1 [Purple, Fire, Ice, Elec]
This turn they got: 7 1 1 5
I'll leave Enemy Roll Numbers at the top of the page from now on, just in case anyone is interested.

DragonXP
Clone #25941 [5] >Rambo hit and run on closest golem.
You run towards the Golems and make it a considerable distance closer to them, The Golems seem to be ignoring you so far.
Abilities:
Inventory:
Conditions:
-Clawed Right Arm
-Scarred Left Palm [Slighly Weaker than Usual Grip]


CaveCricket48
Clone #25942 [4] > Get into a position where I can shoot at the golems without hitting another player. Fire at the ice golem
You take another few steps to the side and Fire at the Ice Golem, your shots are badly aimed and the few that hit glance off of it's body harmlessly.
Abilities:
-Weak Telekinesis
Inventory:
-Assault Rifle [18/30]
-Combat Knife
-1 Point [Not a physical item]
Conditions:
-Burned Stomach [-1 to some rolls]


Barnox
Clone #25943 [2] >Advance towards Ice Bastard. Shield up. Attempt to TK shards back.
You keep up your slow advance towards the Golems but you are slowed down by the wet and slippery floor... Seems the Ice Shards Shatter on Impact and them proceed to melt.
Abilities:
-Weak Telekinesis
Inventory:
-Mace
-Medium Shield
Conditions:
-Scarred Right Leg [Slight Movement Speed Reduction]


GlowstickNinja
Clone #25944 [1] >Evasively fire electrobolts at ice Golem "Guys combo attack the golems. Focus on one at a time!"
You go to fire Bolts towards the Ice Golem but the Shock of having your Barrier destroyed stops you before you can fire any off. You think you'll be able to resist any backlash that occurs when Barriers are broken from now on since you know what to expect.
Abilities:
-Weak Electrokinesis
-Weak Psychic Barrier
Inventory:
-1 Point [Not a physical item]
Conditions:
-Bladed Right Hand


Natti
Clone #25945 [3] >Keep shooting at the damn electrical bastard.
You fire a full auto Burst at the Electrical Golem, but manage to miss spectacularly and spray bullets all over the far wall.
Abilities:
Inventory:
-Assault Rifle [21/30]
-Basic Targeting System
-Medium Static Field Projector [90%]
Conditions:


Nonsequitorian
Clone #25946 [4-1=3] Fire at Purple Golem.
you Struggle to aim back at the Golem and manage to pull the trigger just before a second Bolt hits you in the chest, the Shot missed the Golems and merely struck the ground in front of them Harmlessly. The Pain in your Scarred Chest is almost unbearable and you almost Pass out, luckily you don't but merely drop to your knees.
Abilities:
Inventory:
-Rifle [6/8]
-Light Body Armor
Conditions:
-Scarred Chest [Slightly Lower Damage Resistance]
-Bruised Chest [-1 to some actions] [6 turns]
-Bruised face [-1 to some actions] [5 turns]


Game Events:
Each of the Golems Flings an attack towards the Clones, the Purple Golem hits #25946 in the chest with a second Bolt, the Fire Golem misses #25942 with a Flaming Bolt, the Ice Golem fires a single larger Shard of Ice which flies well over #25943's Head and the Electrical Golem's Bolt strikes and destroys #25945's Shield.

Map:
Image

Author:  Barnox [ Sat Apr 23, 2011 8:29 pm ]
Post subject:  Re: Roll To Die

>As before. Shield, advance, TK push when possible.

Author:  CaveCricket48 [ Sat Apr 23, 2011 8:49 pm ]
Post subject:  Re: Roll To Die

> Crouch, aim, shoot at electro golem.

Author:  dragonxp [ Sat Apr 23, 2011 11:37 pm ]
Post subject:  Re: Roll To Die

Strike one in the chest and ruuuuuun

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