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Roll To Die - ENDED
http://forums.datarealms.com/viewtopic.php?f=87&t=22432
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Author:  Amazigh [ Tue Apr 05, 2011 7:59 pm ]
Post subject:  Roll To Die - ENDED

Roll To Die

--------

This is a RTD, I'm assuming you know how these work by now.
Things are going to be rather brutal, surviving 20 turns should probabally be considered an achievement.
There will be 6 Players
I'll be Rolling with a D8
1-4 are varying shades of FAIL
5-8 are varying shades of SUCCESS
There will be No Overshots

----

Turn-posting Format:
>Run around the corner, then Shoot the Zombie.

--------

You are clones in a mysterious facility.
You must Try to survive.

The Original 6 Chose up to 2 Points worth of the following:

Tech
-Weaponry
--Melee - [Can be of Any Size]
---Regular [1 Point]
--Ranged
---Assault Rifle [1 Point]
---Shotgun [1 Point]
---Rifle [2 Points]
-Defense
--Armor
---Light Body Armor [2 Points]
---Light Shield [1 Point]
--Shielding
---Light Force Barrier [2 Points]
---Light Static Field Projector [1 Point]
---Medium Static Field Projector [2 Point]
-Auxillary
--Basic Targeting System [1 Points]

Organic
-Psychic
--Combat
---Weak Telekinesis [1 Point]
---Weak Pyrokinesis [1 Point]
---Weak Cryokinesis [1 Point]
---Weak Electrokinesis [1 Point]
---Weak Psybolt [1 Point]
--Defensive
---Barrier
----Weak Physical Barrier [1 Point]
----Weak Psychic Barrier [1 Point]
-Physical
--Combat
---Melee
----Clawed hand [1 Points]
----Clawed forearm [2 Points]
----Bladed hand [1 Point]
----Club hand [2 Points]
--Defense
---Minimal Plating [2 Points]
--Mobility
---Slightly Stronger limbs [2 Points]


Current Players:
-None
-It's over
Waiting List:
Harzipan
trystanr
CaveCricket48
hax
Sir
LocatingGoku
halo117

DEAD
DragonXP
GlowstickNinja
Nonsequitorian
Natti
CaveCricket48
alphagamer774
Ociamarru
Barnox
TorrentHKU
Tokochiro
-moonglow2941
The Chairman
Roast Veg
Lucem
Hyperion110
caekdaemon
Izen
Harzipan

Author:  dragonxp [ Tue Apr 05, 2011 8:17 pm ]
Post subject:  Re: Roll To Die

Oh cool, This looks awesome.

Name: Darquim Delas
Clawed Forearm Point please.

Author:  CaveCricket48 [ Tue Apr 05, 2011 8:40 pm ]
Post subject:  Re: Roll To Die

Name: Marcus
Weak Telekinesis and a Combat Knife.

Author:  dragonxp [ Tue Apr 05, 2011 8:41 pm ]
Post subject:  Re: Roll To Die

Also i think one of the duplicate cyrokinesis is suppsoed to be pyrokinesis

Author:  Barnox [ Tue Apr 05, 2011 8:44 pm ]
Post subject:  Re: Roll To Die

I'm up for it.
Shotgun and Weak Telekinesis please.

Author:  Amazigh [ Tue Apr 05, 2011 8:45 pm ]
Post subject:  Re: Roll To Die

Fun fact: You ain't gonna get to choose your names

Author:  Glowsticks [ Tue Apr 05, 2011 10:09 pm ]
Post subject:  Re: Roll To Die

Weak Electro and Bladed Hand if you please.

Author:  Natti [ Tue Apr 05, 2011 10:46 pm ]
Post subject:  Re: Roll To Die

Basic targeting system + assault rifle here thxpl0x.

Author:  Nonsequitorian [ Tue Apr 05, 2011 10:51 pm ]
Post subject:  Re: Roll To Die

I'd like me a rifle with my man.

Author:  Amazigh [ Tue Apr 05, 2011 11:05 pm ]
Post subject:  Re: Roll To Die

Okay, anyone else entering on the waiting list needn't pick any items, All will be made clear when you are needed.
FIRST ROLL

DragonXP
Clone #25941 You awaken standing in a room with 5 other clones, your Right forearm has been replaced with a large clawed hand.
Abilities:
Inventory:
Conditions:
-Clawed Right Forearm


CaveCricket48
Clone #25942 You awaken standing in a room with 5 other clones, you are holding a Combat Knife in your right hand, and get the impression that you have telekinetic powers of some sort.
Abilities:
-Weak Telekinesis
Inventory:
-Combat Knife
Conditions:


Barnox
Clone #25943 You awaken standing in a room with 5 other clones, you are holding a Shotgun in your hands and get the impression that you have telekinetic powers of some sort.
Abilities:
-Weak Telekinesis
Inventory:
-Shotgun [6/6]
Conditions:


GlowstickNinja
Clone #25944 You awaken standing in a room with 5 other clones, you have a straight blade in place of your right hand, and get the impression that you have electrokinetic powers of some sort.
Abilities:
-Weak Electrokinesis
Inventory:
Conditions:
-Bladed Right Hand


Natti
Clone #25945 You awaken standing in a room with 5 other clones, you are holding an Assault Rifle in your hands, and have a pair of goggles on, they are projecting a HUD of sorts over your vision which displays where you are currently pointing your weapon as well as you current ammunition and highlights your fellow clones in a green glow.
Abilities:
Inventory:
-Assault Rifle [30/30]
-Basic Targeting System
Conditions:


Nonsequitorian
Clone #25946 You awaken standing in a room with 5 other clones, you are holding a high caliber Rifle in your hands.
Abilities:
Inventory:
-Rifle [8/8]
Conditions:


Game Events:
You awaken in a square room which appears to be made from concrete, roughly 12*12 meters in size.
You are lined up against one of the walls.
The opposite wall is made from metal and is marked with hazard stripes along it's base.

Map:
Image

Author:  Ociamarru [ Tue Apr 05, 2011 11:24 pm ]
Post subject:  Re: Roll To Die

Slap me on the waiting list, I'll set things up when I'm about to come into play.

Author:  CaveCricket48 [ Tue Apr 05, 2011 11:34 pm ]
Post subject:  Re: Roll To Die

"I think we should walk towards those Hazard markings... I'm not going first."
> Practice my Telekinetic powers on my knife by simply moving it around.

Author:  Barnox [ Tue Apr 05, 2011 11:37 pm ]
Post subject:  Re: Roll To Die

>Closely examine wall close to us

Author:  Ociamarru [ Tue Apr 05, 2011 11:37 pm ]
Post subject:  Re: Roll To Die

Firing squad?

Author:  Roast Veg [ Tue Apr 05, 2011 11:43 pm ]
Post subject:  Re: Roll To Die

Amazigh does RtD?
Sign me up.

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