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 Roll to Dodge - Psychic 
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Joined: Wed Jul 01, 2009 11:46 pm
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Post Re: Roll to Dodge - Psychic
Let mine (Power) eyes gaze upon Valentina.
"...You ♥♥♥♥!"


Last edited by Ociamarru on Tue Jun 04, 2013 5:31 am, edited 1 time in total.



Fri May 31, 2013 10:51 pm
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Post Re: Roll to Dodge - Psychic
> Maintain my wits and explain the situation.


Mon Jun 03, 2013 5:49 am
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Post Re: Roll to Dodge - Psychic
JJ


Thu Jun 06, 2013 5:27 am
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Post Re: Roll to Dodge - Psychic
JJ GET ACTIONIN'.


Sat Jun 08, 2013 4:53 am
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Post Re: Roll to Dodge - Psychic
God damit i swear i responded to this.

>Listen to Maria's conversation because obviously I'm sitting in a location that's somehow perfect for doing so

because sense


Wed Jun 12, 2013 6:15 am
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Post Re: Roll to Dodge - Psychic
WOOP WOOP

CaveCricket48 (Raphael) [4]:
Careful not to make any obvious moves, you summon the ice below each of the wendigos, bidding it to form spikes and rise upwards. It's a bit tricky doing it in three different spots at once, so you only manage to get 1 spike per creature, but a long spear of ice, about 2 inches thick and twice as tall as the creatures, lances upwards into each of them very suddenly. All three give howls of pain, then snap the icicles off from the ground. The large size makes most of the icicle break away on their own, but a sizable chunk remains embedded in the stomachs of all three of the creatures.
Suddenly the wendigo on the left roars, and charges. (Continued in Jamal's roll)

Character:

Ociamarru (Vadim Ivanov) [10]:
A strong, strange smell suddenly hits your nose, and the void around you becomes fuzzy and grey. It wavers in and out for a moment, before it disappears. You're in... another void. Somehow.
Wait, no, your eyes are closed. You open them up, and...
Woah.
The air around you is filled with strange gusty blue-white wisps of wind, or smoke. They're whirling violently in what seems to be an enclosed space, blocking your view in every direction, but they make no sound and disrupt nothing. You figure it's probably your Power Eyes at work, not actual wind. Then, you notice someone. A thin figure, made of the same substance as the gusts, stands there in front of you. As you look, you notice the gusts seem to be swirling with the figure at their center.
"The... ♥♥♥♥?"

Character:

Emogotsaone (Jamal) [8]:
The monster on the left charges, and immediately you direct a strong mental command at it.
Stop.
It... sort of works. Half of the beast stops, while the other half tries to keep charging at you. It ends up tripping over its own feet and barreling head first into the ground in a heavy faceplant. You're pretty sure it cracked the ice with that.

Character:


Izen (Theron) [3]:
Despite your best efforts, you're out cold. Maxwell really hit you there, huh.
Then, to make matters worse, Vadim flickers a bit before vanishing entirely.
And now you're alone in an endless black void.
...Wait, no. There's something way over there. It... looks like a window?

Character:

CrazyMLC (Maria Crazer) [2]:
"Aah... Um. I found this man on a patrol. He was very heavily armed. Way too much for anyone hiking or who just got lost."
"...I see."

For a moment, she struggles to get to her feet. You step forward to try and assist her, but she waves you away without even looking. Now that she's up, you see that Valentina is practically skeletal. Her frame is much thinner than what would be considered healthy, and for a moment you're afraid she'll fall if she tries to stand alone. But she manages to get to her feet just fine, then gestures at a small box resting on a table to the side.
"Hook that up to him for me."
Curious, you open the box, and find... a device. It seems to be a head-harness of sorts, one covered with a good two dozen gold electrodes, with a large jumble of wires leading off the device. Several parts can stretch, to better fit over heads of different sizes.

"Hurry, hurry. I can't stand easily you know. And hand me the wires when you're done."
Quickly obliging, you slip the device over the intruder's head, adjusting it until it more or less fits, then you gather up the wires and hand them over to Valentina. You notice that all of them terminate suddenly, with just a bare copper wire at the end, rather than any plug of any kind. Stranger than that, Valentina just holds on to them in her hands and closes her eyes.
Within a few seconds, the man stirs.
"The... ♥♥♥♥?"

Character:


JJA79 (Rose Fors) [8]:
Pfft. You could probably fire a handgun in that tent of hers and the sound wouldn't escape. She's constantly meditating in there, she needs to have peace and quiet, so the whole thing was made to be crazy insulated. It's almost impressive what the ragtag camp managed with such few supplies.

Character:


Game Events:

Raphael and Jamal are at "C,7".
Theron is in "E,7".
Maria, Vadim, and Rose are at "?,?".


Thu Jun 13, 2013 3:11 am
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Post Re: Roll to Dodge - Psychic
> More impaling icicles.


Thu Jun 13, 2013 4:11 am
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Post Re: Roll to Dodge - Psychic
> Caught off guard by the intruder's outburst, turn and point my spear towards him cautiously.


Thu Jun 13, 2013 4:10 pm
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Post Re: Roll to Dodge - Psychic
>Look at/into window


Thu Jun 13, 2013 4:48 pm
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Post Re: Roll to Dodge - Psychic
>Meditate on probability.


Fri Jun 14, 2013 4:40 am
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Post Re: Roll to Dodge - Psychic
>Try to stop the other two


Fri Jun 14, 2013 6:04 am
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Post Re: Roll to Dodge - Psychic
Look around me, keeping note of how everything appears.


Sat Jun 15, 2013 8:46 pm
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Post Re: Roll to Dodge - Psychic
RAWLIN.
Man you guys could've used that fantastic roll LotS got.

CaveCricket48 (Raphael) [6]:
Seeing the wendigo on the left go down, you take the chance to strike, bringing more icicles up underneath it, this time making them barely long enough to pierce all the way through, but easily twice as thick as before. They rise up and spear the Wendigo in both legs, and one through the side, and it roars in pain after pulling its face off the ice. The creature struggles a bit, quickly breaking your ice spears once again, but it has difficulty getting to its feet. Holes in the torso are one thing, but you sent two ice spears as wide as your palm through his legs. Unfortunately, the middle Wendigo doesn't have any problems with charging. (continued in Jamal's roll)

Character:

Ociamarru (Vadim Ivanov) [6]:
You try to look around, but the whirling aura-smoke obscures your vision. You think there may be someone else here in the space besides the one the smoke is centered around, but you really can't tell.
Suddenly, a voice cuts through the smoke, somehow making you think of a giant bell chiming.
"Who are you. Why are you here."

Character:

Emogotsaone (Jamal) [8]:
As the left Wendigo stays down, the big one in the middle snorts and charges. You send this one a Stop command too, but perhaps it has more resistance to Mind Control, because it just stumbles a bit, slowing its charge at you before it rams its head into your chest, launching you backwards. Your bulletproof vest protects you, but you're vulnerable on the ground and the Wendigo is very close.

Character:


Izen (Theron) [5]:
You head over to the window, and looking out see...
Huh. There's a lot of... uh, smoke? Yeah, smoke you guess. And... someone standing there, too.
You don't really know what you're looking at. You doubt Vadim does either.

Character:

CrazyMLC (Maria Crazer) [2]:
You fumble momentarily, trying to get your spear ready, but Valentina waves at you to stop. She has it you suppose.

Character:


JJA79 (Rose Fors) [9]:
You think about your Probability powers. You're not sure how it really works, but you know that it can affect pretty much ANYTHING in small ways.
You flip a coin a couple dozen times, making it land the way you want every time.
The last flip, you try to have it land on the edge.
Somehow, it does. Slightly amazed, you wonder just how powerful Probability can get.

Character:


Game Events:

Raphael and Jamal are at "C,7".
Theron is in "E,7".
Maria, Vadim, and Rose are at "?,?".


Sat Jun 22, 2013 5:43 pm
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Post Re: Roll to Dodge - Psychic
>Alright that's enough silliness go see what Maria is doing.


Sun Jun 23, 2013 4:48 am
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Post Re: Roll to Dodge - Psychic
One action.
CMON.


Sun Jun 30, 2013 3:52 am
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