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 RtD Nonspace, which IS still a monkey. Technically. 
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Post Re: RtD Nonspace BORKEN DOORS
ERROrrrr::/ civilian.vocalresponse.WARNINGloopINITIATE

"Please use caution, passenger. Biological contaminants are present."

Cover airvents with the TACG48, and be prepared to eliminate any Nonipans.


Sat Mar 03, 2012 8:32 pm
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Data Realms Elite
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Post Re: RtD Nonspace BORKEN DOORS
Prepare to defend myself from air vent critters.


Last edited by caekdaemon on Sat Mar 03, 2012 11:16 pm, edited 1 time in total.



Sat Mar 03, 2012 9:44 pm
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Post Re: RtD Nonspace BORKEN DOORS
Nonsequitorian wrote:
I dunno, you could try to prepare for anything that might come out of those ducts, or you could examine the dead foes. Anything really. Getting up happens in before the next roll but after the last one. For all intensive purposes you're awake and ready to go.

Oh. I thought I was going to wake up after the end of the next round. I shall now adjust my action.


Sat Mar 03, 2012 11:16 pm
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Post Re: RtD Nonspace BORKEN DOORS
"Do you have any maps other maps of the area, If not just pointing towards the shuttle will suffice." "I never got around to thanking you for saving our lives either, so thanks, we owe you big time."
Say that while turning on the Omni-tools 'AI Holo Navi' function for easy communication and awesomeness.


Sun Mar 04, 2012 2:04 am
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Post Re: RtD Nonspace BORKEN DOORS
Unjam my gun. Clean it, since everyone's dead.


Sun Mar 04, 2012 5:47 am
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Post Re: RtD Nonspace BORKEN DOORS
"Your seeing something?

Prepare for more attackers seeing that his gun is still raised

EDIT: thanks for the info


Last edited by nicolasx on Mon Mar 05, 2012 7:50 pm, edited 1 time in total.



Sun Mar 04, 2012 6:28 am
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Post Re: RtD Nonspace BORKEN DOORS
nicolas, i'm pretty sure Nonipan diseases cannot be transferred to other species

EDIT: yeah says so on page 3


Sun Mar 04, 2012 6:02 pm
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Post Re: RtD Nonspace BORKEN DOORS
So calming.


Tue Mar 06, 2012 5:41 am
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Post Re: RtD Nonspace LOCKED DOORS Player Opening
Activate security RFID chip. When that fails, activate defensive mode and prepare to eliminate biological contaminants.

(by defensive mode I mean Hunker Down)


Wed Mar 07, 2012 11:49 pm
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Post Re: RtD Nonspace LOCKED DOORS Player Opening
Wuh? what happened?
Get ready for possible attacks.


Thu Mar 08, 2012 1:51 am
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Post Re: RtD Nonspace LOCKED DOORS Player Opening
"Gaagh"
Gun. Shoot critters.


Thu Mar 08, 2012 3:14 am
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Post Re: RtD Nonspace LOCKED DOORS Player Opening
Loot the late Captain Ulysses pistol and lighter.
"Sorry old bud, but I'm going to need these more than you."
Head for the vents.


Thu Mar 08, 2012 5:46 am
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Post Re: RtD Nonspace LOCKED DOORS Player Opening
Nonsequitorian wrote:
There are no critters. You're locked in a room.

Okay then. New action.

Get up and try to find a way out the room.


Thu Mar 08, 2012 1:23 pm
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Post Re: RtD Nonspace ABOMINONIPAN and MORE PLAYERS PLOX
Hunker Down and pepper any exposed flesh with fletchettes, in the vague hope of destroying a few organ systems and causing bloodloss.


Last edited by TheKebbit on Sun Mar 11, 2012 2:10 am, edited 1 time in total.



Sat Mar 10, 2012 8:13 pm
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Post Re: RtD Nonspace ABOMINONIPAN and MORE PLAYERS PLOX
Might as well grab the stiletto, being trapped on an old space-hulk with legions of undead freaks seems to be a perfectly reasonable time to be armed to the teeth. Then meet up with Jim and convince him to enter a vent first, him having a shotgun and all.


Sun Mar 11, 2012 12:34 am
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