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Pioneers of space. (Always open)
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Author:  Psygnosis [ Fri Mar 23, 2012 3:34 pm ]
Post subject:  Pioneers of space. (Always open)

From our cradle we sent forth the first colony ships into space. To explore and colonize the outer reaches, space, the final frontier.

In Pioneers of space the players take command of a colony ship bearing thousands of people. directed to a distant system in the galaxy they prepared to make themselves anew. The colony ships turning into massive habitat units upon landing on the planets surface.

Colonies start with one colony ship, 5 mining drones, 15 tons of metal, 10 agriculture drones, 250 tons of food, 25,000 people and 5 "Can" light interceptor ships.

You can take one of the following skills with you
+1 Science. Scientific pursuits come easier to your colony.
+1 Military. A militaristic mindset means more of your people are trained in military endeavors.
+1 Industry. Factory workers, laborers and farmers make up a significant portion of your colony.

How does work?
At the start of a turn you announce 3 moves "i build another interceptor" "i set agriculture drones to find farmland" "i explore the system" You can also trade resources with other players that you've made contact with, form pacts and conquer the stars.

The DM (moi) rolls 3 dice. The higher the number the better the success. Things like +1 science could effect "Research into transport ships" "faster ships" "more efficient mining" Or +1 Industry effect "i build X" or "focus on mining" or even passively boosting the returns from mining drones.

You start by introducing yourselves:
Image: optional, like a flag.
Colony: (name)
Capital name: The name of your capital planet
Colour: what colour you want to be on the map.
Ideals: What is your colonies founding tenant "all for one, one for all" or "every man for himself" ect.


Bonuses: What bonuses you have gathered, this list will expand over time starting with the intial "skill" you brought with you from the motherland.

Resources: This will also expand as your nation grows, including more planets, spacecraft, food.

The map.
The stars labeled A,B,C..... are free to colonize, select your first star and announce your first 3 moves.

Image

Author:  caekdaemon [ Fri Mar 23, 2012 5:32 pm ]
Post subject:  Re: Pioneers of space.

Hmmm. This looks interesting. I will work on my nation now...

Flag : Image
Colony: Canis Minor
Capital name: Canis
Colour: Black or White
Ideals: Strength through economic supremacy.

I'll take the C system, and I'll take a Industrial skill.

Are our colonies already planted on a world, or do we have to find one?

Author:  TheKebbit [ Fri Mar 23, 2012 11:51 pm ]
Post subject:  Re: Pioneers of space.

Colony: Gehenna (owned by the AMEC/SAAT Strategic Colonization Initiative)
Capital: Temporary Docking Site 1 (aka Moloch Station)
Colors: A circle of grey on a sickly, dark red backdrop.
Ideals: No particular ideals; this is a haphazard early colonization attempt, governed by the coalition of a corporate agency and a major scientific group. Just a bunch of people struggling to survive.

I'll take system C, hopefully on a volcanic planet, along with the Industrial skill.

Author:  Fail Flail [ Sat Mar 24, 2012 12:17 am ]
Post subject:  Re: Pioneers of space.

Flag:
Image
Colony: Gungnir Industries
Capital name: Freedom's Progress
Colour: White and Orange
Ideals: For the betterment of Mankind.
Current Structure:

I wish to go with planet B and the +1 Science skill set. Can we gain more skill thingies later?

Author:  Nonsequitorian [ Sat Mar 24, 2012 12:24 am ]
Post subject:  Re: Pioneers of space.

Image: Image
Colony: Nono Entromiybo
Capital name: Strommbomaboo
Colour: Purple
Ideals: You are the middle class, get working
Bonuses:
+1 to Intsudry

Resources:

10 k Kilos of soylent green
100K Working class folk
20 high-yield soy farms


WE START ON SYSTEM E FOR ENTROMIYBO

Author:  caekdaemon [ Sat Mar 24, 2012 12:40 am ]
Post subject:  Re: Pioneers of space.

TheKebbit wrote:
I'll take system C

I already claimed the C system.

Author:  Nonsequitorian [ Sat Mar 24, 2012 12:43 am ]
Post subject:  Re: Pioneers of space.

You must now fight for it.

Author:  Fail Flail [ Sat Mar 24, 2012 12:59 am ]
Post subject:  Re: Pioneers of space.

*sigh*
"And so the war began..."

Author:  TheKebbit [ Sat Mar 24, 2012 1:02 am ]
Post subject:  Re: Pioneers of space.

i was gonna ally you (sharing is caring) but hokey

System A for AMEC/SAAT Strategic Colonization Initiative.

Author:  caekdaemon [ Sat Mar 24, 2012 2:57 am ]
Post subject:  Re: Pioneers of space.

TheKebbit wrote:
i was gonna ally you (sharing is caring) but hokey

System A for AMEC/SAAT Strategic Colonization Initiative.

I did not mean that I did not want you in the same system. In fact, it would be nice to have a few friends out in the black. I was just saying that you was in the same system as me, if you did not know that I had picked that system.

@Psygnosis : Can we specify our homelands? If so, my colonists hail from Canis Minoris, a industrial super power with a massive police force.

Also, I quote
Quote:
Its hard-nosed, hard-working, cynical population of 2.449 billion are rabid consumers, partly through choice and partly because the government tells them to and dissenters tend to vanish from their homes at night.

Author:  Nonsequitorian [ Sat Mar 24, 2012 3:07 am ]
Post subject:  Re: Pioneers of space.

Your bad latin is showing again, Caek. Minoris doesn't comply with Canis in a way that makes sense. If you wanted a latin name it should have been Canis Minor, meaning Smaller Dog. Also that's a silly name for a country, why not Canis Maximus, meaning Biggest Dog?

EDIT: If you were versed in latin and did Canis Minoris on purpose, than you would know that it does make sense in the Genitive, but "Of the Smaller Dog" is not a really great name, and is probably not what you wanted.

Author:  caekdaemon [ Sat Mar 24, 2012 3:21 am ]
Post subject:  Re: Pioneers of space.

Nonsequitorian wrote:
Your bad latin is showing again, Caek. Minoris doesn't comply with Canis in a way that makes sense. If you wanted a latin name it should have been Canis Minor, meaning Smaller Dog. Also that's a silly name for a country, why not Canis Maximus, meaning Biggest Dog?

EDIT: If you were versed in latin and did Canis Minoris on purpose, than you would know that it does make sense in the Genitive, but "Of the Smaller Dog" is not a really great name, and is probably not what you wanted.

I did not realize it had anything to do with Latin to be honest. I called it Canis Minoris because Canis Minor is a star in the sky. I slapped a is on the end of minor because "Canis Minor is", and I simply cut out the space.

But, you are right. Please hold one moment.

EDIT: God damn. They got rid of the nation rename feature. And now I'm stuck with a crappy name :(

Author:  Nonsequitorian [ Sat Mar 24, 2012 3:25 am ]
Post subject:  Re: Pioneers of space.

Canis Minor also implies that there is a bigger, better Canis Maior (Canis Major is the actual name of the star, but there is no J in the Latin latin alphabet).

Author:  caekdaemon [ Sat Mar 24, 2012 3:29 am ]
Post subject:  Re: Pioneers of space.

Nonsequitorian wrote:
Canis Minor also implies that there is a bigger, better Canis Maior (Canis Major is the actual name of the star, but there is no J in the Latin latin alphabet).

Hmmm. Perhaps I can work this to my advantage. If people here could be so kind as to refer to my homeland as Canis Major instead, I can name my colony Canis Minor, which as Non said would imply that there is a bigger and better Canis.

Author:  TheKebbit [ Sat Mar 24, 2012 4:39 am ]
Post subject:  Re: Pioneers of space.

back to system C then

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