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 RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA 
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Joined: Thu May 05, 2011 1:30 am
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
You know what, you're right.
Somehow I kept looking and never found viewtopic.php?p=541692#p541692

Alright, my apologies.
Noxious Toxins take wind to the West


Sat Nov 30, 2013 11:58 pm
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
I think I'm going to boost the rolls up by 2 territories for a few rounds
Anyone against?


Sun Dec 01, 2013 10:44 am
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
South west!


Sun Dec 01, 2013 1:03 pm
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
California sucks. Let's go east.


Sun Dec 01, 2013 2:52 pm
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
the next turn cannot start until all players have rolled
If they do not roll, they will be missed out
Absence for 2 turns results in the assimilation of your nation into the dark void of hell


Tue Dec 03, 2013 12:09 am
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Data Realms Elite
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
Huh, I thought I actioned already? Sorry.

Northwards, ho!


Tue Dec 03, 2013 12:18 am
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
Many apologies.

More east.


Sun Dec 08, 2013 4:10 am
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
I must be lazy or something



Tue Dec 17, 2013 6:52 pm
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
Take the rest of my little starting peninsula and expand empire to the south.


Tue Dec 17, 2013 7:55 pm
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
Spontaneous combustion occurs when fumes hit a local gas plant, while traveling to the North.


Tue Dec 17, 2013 8:24 pm
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Post Re: RISK - NEW MAP - STARTING AT 4 PLAYERS - IN THE MURICA
*yawn*

That's slow, let's keep going to east.


Wed Dec 18, 2013 6:23 pm
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