Re: Let's vote in Stardrive 2!
Astrometric Labs it is!
Now that we've made our decisions, let's see how they play out.
[two turns later]
Our fleets have arrived at Joramy and Drields!
A mysterious reading has also been caught on one of our ship's sensors, it could be anything, really.
Here are the reports on the two scouted systems:
Joramy only has one habitable planet, Joramy 1.
It has an acidic atmosphere that increases the maintenance cost of all buildings by 50%, and slows population growth by 50% because we can't kiss and have kinky sex in the rain, meaning we make fewer babies. Oh, and people also die from it. I guess that would slow population growth too. Probably more that last one. Definitely.
Oh my. Well, here's a report from the exploration frigate on the rimward red star, Drields.
Drields only has one habitable piece of rock, Drields 2. Drields 1 is a massive gas giant that insulted our mother. We shouldn't give it the time of day. Also it's gassy, nobody likes to be around gassy people or things.
It's a pretty lame planet all things considered - But there is diamondite, which we can use to help us increase the strength of our ship's hulls automatically. Just plugs right into our current production line. Sprinkle it onto the hull. Works wonders.
Still, it seems like a worse option when compared to that one planet we decided to ignore earlier in our home system. We might not expand our influence by taking it, but maybe it'd contribute the most? Something to consider.
The exploration frigate might be right, or maybe we can figure something else out. Just to make things more clear, here's the lowdown on that planet he mentioned.
Do we want to redirect our ships to scout different systems, or leave them there? For example, the colony ship could go explore the coreward yellow star, but if some kind of space monster or pirate intercepted it, it'd be done for. The exploration frigate could also check out that anomaly, but it could be a waste of time. We might just want to send it to the nearby blue star, or somewhere else entirely, or just escort the colony ship.
Our new scout will also be done next turn. We should figure out where we want to send it, it could help us scout out all the locations we need.
And do we want to colonize any of the currently available planets?