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 Fhealltoir Take:2 
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Post Re: Fhealltoir Take:2
2N tE Charge Plasgun 24EN and fire into Fiver tS 1S


Tue Jul 07, 2020 3:54 am
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Post Re: Fhealltoir Take:2
> Drones to fire at the Stultulo

Turn East, fire on the Stultulo if it's still alive

If I can't hit it from my position, Move 1 East and fire on it.


Wed Jul 08, 2020 5:08 am
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Post Re: Fhealltoir Take:2
>Move 3S, turn W, move 1W

>Hit Nus to drain shield, max AP

>2E

>Use the rest of my violence on the other nus

>Smoke self


Sun Jul 12, 2020 4:49 am
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Post Re: Fhealltoir Take:2
> 5N, Turn W, 1W. Stick to the left of the tile so I minimize line of sight from anything to the north.
If something like the Brambles appear on my radar with a clear line of sight, shoot them. If not, shoot a Nus or if those are already dead, the Fiver.


Sun Jul 12, 2020 4:50 am
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Post Re: Fhealltoir Take:2
>Do nominal damage to the Fiver with a Backstop missile. Move NNNNW into the smoke, reaction fire N, hopefully to ♥♥♥♥ up the Brambles should they make a move. Reaction fire N as well with electrolasers should infantry or PA appear.


Sun Jul 12, 2020 10:58 pm
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Data Realms Elite
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Post Re: Fhealltoir Take:2
Image

Orbital scans of this district show it to be a relatively small spaceport with two landing pads, there are a selection of logistics buildings scattered throughout the maze of containers that composes most of the district, but there are also Military garrisons in the south eastern and south western corners.

- Destroy enemy AAA units.
- Board Orbital Hauler for Extraction. [Pre-requisite Incomplete]


HKU - Thunder

Rushing past the Nus you edge into the could of smoke, and checking your Drones feed you see the Brambles are still in the same spot, so locking aim on one of them, you squeeze the trigger.
[180mm Railgun] 80+50-15-15-5:100 - 38[/color]
The round slams into its shield, but to no surprise it fails to bring it down even with Kettlehead providing a volley of Chaingun fire.


CrazyMLC - Crispr
[EMP Cooldown - 3]

Locking onto the Nus across from you you open up with a barrage of fire.
[50mm Rockets] 80+20-2:98 - 91 81 14
[Kinetic APS] 100 - 96 96 80
[EMP Emitter] 80+20:100 - 54
[Dorn Lasair] 80+20:100 - 48
[Heavy Flamerthrower] 80+20:100 - 14 92 66 88
[Ag Caoineadh Iarainn] 80+20:100 - 59

To no surprise its APS knocks down your rockets, but that sacrifice allows the rest of your fire to get in with nothing to stop it. Once the flames and smoke subside you can see the Nus is still in one piece, damn durable things. Ignoring it for now you instead power up to the smoke Frog dropped.


TheKebbit - Kettlehead

With almost negligent lack of care you fling a missile at the Fiver.
[50mm "Backstop" Missile] 80+50:100 - 69
It does some damage, but you ignore that and move up to join the others in the smoke and tracking north you spot the two Agravs and lay into one with a burst of Chaingun fire.
[70mm SABRE Chaingun] 80+50-10-15:100 - 89 61 7 62 20 50 66 47 52 58
Its shield holds, but its not like you've got heavy anti-shield rounds here.


CaveCricket48 - Baroque

Checking to the east you scan for the Stultulo and it really did a piss-poor job of hiding itself, you can clearly see it sticking out from behind the building, so you have your Drones open up.
[30mm Rail Repeaters] 80+10:90 - 24 3 70 83 3 65
They tear into its armour, chunks sent flying from the fire, and then you spin yourself to face it and let loose.
[150mm Autocannon] 80+50:100 - 74 71 3 34
Your shells make short work of it, shattering leg joints and blowing holes clean through its structure, it drops to the ground smoking and sparking for a moment before it detonates as its ammo cooks off.


DSMK2 - STOP

Pulling around the corner you charge up your Plasgun, and as it reaches a high level you unleash it on the Fiver.
[30MW Plasgun]80+40-5:100 - 5
The bolt slams into its armour a sizable chunk being vaporised from the impact, but it failed to penetrate, let alone destroy it.


Areku - Frog

Striding backwards to engage the Turrets you walk into a volley of fire from some APCs.
[30mm Autocannons] 80-30-25:25 - 37 86 69 73 6 60 31 100 80 60 52 75
Ignoring their pitiful fire you continue on and slam your armature into the turret with its shield still intact, vampire contacts bringing yours back up in turn. You then move across and slam your foot into the other, all but shattering its remaining armour at which you fire a burst of smoke to cover your position. You now notice that the turret is still active as it somewhat jerkily turns to fire at you.
[80mm Autocannon] 80-50-10/2:10 - 83 89 97 68
The shots go very wide, but you guess the guy tried at least.



---- Enemies ----

Fiver [X13]
- Armour Damaged (Heat)

Nus [X12]
- Shield Up
- Armour Heavily Damaged

Nus [Z12]
- Shield Down
- Armour Destroyed
- Internal Damage

Bramble #1
- Shield Up
- Hull Undamaged

Bramble #2
- Shield Up
- Hull Undamaged

Vinbero #1
- Shield Up
- Hull Undamaged

Vinbero #2
- Shield Up
- Hull Undamaged

Vinbero #3
- Shield Up
- Hull Undamaged


Mon Jul 13, 2020 1:47 am
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Post Re: Fhealltoir Take:2
> tW. Low Deora T11. tS. Flamer then Lasair the Fiver. tE tN.


Last edited by CrazyMLC on Thu Jul 23, 2020 9:23 am, edited 3 times in total.



Mon Jul 13, 2020 2:39 am
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Post Re: Fhealltoir Take:2
> Move 4 East.

Drone fire on the Z12 Nus.

Turn North, cannon fire on the same Nus.

Move 2 North.


Tue Jul 14, 2020 5:19 am
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Post Re: Fhealltoir Take:2
> Shoot Fiver again with plasgun charging 6EN
If the Fiver is destroyed by shot: 2E tN


Tue Jul 14, 2020 5:29 am
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Post Re: Fhealltoir Take:2
> Turn W, 4W, stay on the southern edge of the tile, out of the view of the Vinberos. Reaction fire on anything I see with railgun (laser if infantry). If they don't die, then E back into smoke instead of going all the way W.
Switch to Cluster ammo.


Sat Jul 18, 2020 11:43 pm
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Post Re: Fhealltoir Take:2
>2W to the next Nus

>Smoke self

>Bada Bing Bada Boom him with all I've got


Thu Jul 23, 2020 3:25 am
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Post Re: Fhealltoir Take:2
>Turn CW. Move with Thunder 4W, take the opportunity opened by his fire to move W once more, reaction fire N with SABRE and electrolasers, reaction fire S with the Backstop on the Vinberos in T11 (should they be in LOS). Then slide E again to evade return fire.

old action succ. new action should be:

>Open fire on the Fiver with the SABRE. Fire the Backstop at T11.


Thu Jul 23, 2020 10:09 am
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Data Realms Elite
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Post Re: Fhealltoir Take:2
Image

Orbital scans of this district show it to be a relatively small spaceport with two landing pads, there are a selection of logistics buildings scattered throughout the maze of containers that composes most of the district, but there are also Military garrisons in the south eastern and south western corners.

- Destroy enemy AAA units.
- Board Orbital Hauler for Extraction. [Pre-requisite Incomplete]


HKU - Thunder

Turning and moving down between the stacks of containers you scan for enemies on your sensors as well as your drones feed, you catch some infantry nearby as well as a bunch of Powered Armour near the Vinberos, but nothing comes into direct view so you just switch your Railgun to load Cluster rounds for now.


CrazyMLC - Crispr
[EMP Cooldown - 2]

Spinning around you hurl a salvo of Deora at the Vinberos.
[Ag Caoineadh Iarainn] 80+20:100 - 56
After taking a moment to confirm the impact you keep turning and lock your aim on the Fiver.
[Heavy Flamerthrower] 80+20:100 - 64 67 70 44
[Dorn Lasair] 80+20:100 - 94

It doesn't last long With the fire the others put into it as well, leaving you to finish your rotation and return to facing north.


TheKebbit - Kettlehead
- Missile in air [Vinberos]

Swinging your turret to the south you lock your crosshairs on the AA Tank and open up.
[70mm SABRE Chaingun] 80+50:100 - 85 53 74 79 65 47 16 37 13 14
With the others having all but melted the armour off of it your shells cut through it with complete ease, even before you finish your burst it already starts crumpling in on itself. Leaving it be you wait for Thunder to move up and lauch a Missile at the APCs.
[50mm "Backstop" Missile] 100:100 - 69


CaveCricket48 - Baroque

Pulling around the corner you have your drone fire on the Nus.
[8MW Particle Lance] 80+10-40:50 - 87
[40mm Railgun] 80+10-40:50 - 55 49 9 67 12

Not exactly deisgned to fire from a moving platform the drone only scores a few minor hits itself, but better than nothing at least. Turning to face the Nus yourself oyu open up with your Autocannon.
[150mm Autocannon] 80+50-10:100 - 45 36 53 28
You have much better luck, and your shells punch straight into it and reduce it to a spray of shrapnel.


DSMK2 - STOP

Charging up again, you fire another bolt at the Fiver.
[30MW Plasgun]80+40-24:96 - 93
It gouges out another chunk of armour, and followed by Crispr and Kettleheads fire it proves enough to reduce the Fiver to a blazing wreck, which you proceed to pull up alongside.


Areku - Frog

Striding out of the smoke the Turret opens up at you.
[80mm Autocannon] 80-50-10:20 - 28 27 52 57
Ignoring its pitiful attempt at aiming you rear up and drive a kick with full force into it, its turret is knocked clean off and embeds itself in the wall behind it, and the weight of your Walker then proves enough to have the body of the turret crush down to near enough ground level. The turret is clearly out of it, but not wanting to take any chances you deploy another cloud of smoke just in case.


---- Enemies ----

Bramble #1
- Shield Up
- Hull Undamaged

Bramble #2
- Shield Up
- Hull Undamaged

Vinbero #1
- Shield Up
- Armour Damaged

Vinbero #2
- Shield Up
- Armour Damaged

Vinbero #3
- Shield Up
- Armour Damaged


Sun Jul 26, 2020 5:57 am
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Post Re: Fhealltoir Take:2
> NN tW W tN N (X6N). Flamer the tile of infantry on my way, however much is necessary to kill them. If a Bramble has the nerve to show its face, it gets a full course meal of warcrime. Flamer, Deora, Lasair.


Last edited by CrazyMLC on Thu Jul 30, 2020 5:53 am, edited 1 time in total.



Sun Jul 26, 2020 7:06 pm
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Post Re: Fhealltoir Take:2
> 1N tE 1E tN 2N <Reaction Turn + Fire on power armor West of me> <AP Laser Reaction fire power armor> tN 1N behind nearest structure.


Last edited by DSMK2 on Thu Jul 30, 2020 5:59 am, edited 1 time in total.



Thu Jul 30, 2020 12:33 am
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