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 A problem with materials 
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Joined: Mon Dec 04, 2006 3:34 am
Posts: 2378
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It says it is in the Materials file too, but Data can't read and missed this.

Code:
AddMaterial = Material
   Index = 4
   InstanceName = Xenocronium
   Bounce = 0.1
   Friction = 0.85
   StructuralIntegrity = 35
   DensityKGPerVolumeL = 0.4
   GibImpulseLimitPerVolumeL = 15
   GibWoundLimitPerVolumeL = 0.1
   Priority = 10000001
   Color = Color
      R = 180
      G = 255
      B = 50
   UseOwnColor = 1


Fri Jun 22, 2007 4:34 pm
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Joined: Fri Apr 06, 2007 12:27 pm
Posts: 181
Location: Ireland du nord
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I tried to place the custom made material but when I try adding it to the bunker sprite it crahes when loading. Im serious where do I place it. I have defined it at the top of the scenes file but now what?


Fri Jun 22, 2007 4:55 pm
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Joined: Mon Dec 04, 2006 3:34 am
Posts: 2378
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Does it give an error?


Fri Jun 22, 2007 4:59 pm
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Joined: Fri Apr 06, 2007 12:27 pm
Posts: 181
Location: Ireland du nord
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well, I had target material = bunkerconcrete placed under the bunker placement piece of code and the only error I got was cannot read line 139 yada yada


Fri Jun 22, 2007 5:01 pm
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Joined: Mon Dec 04, 2006 3:34 am
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Code:
PlaceTerrainObject = TerrainObject
         CopyOf = Rocket Silo
         Location = Vector
            X = 1357
            Y = 693



I see no target material.


Fri Jun 22, 2007 5:03 pm
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Joined: Fri Apr 06, 2007 12:27 pm
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Location: Ireland du nord
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Thats what im trying to say, what and where do I put the code needed to tell which things need the material


Fri Jun 22, 2007 5:04 pm
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Joined: Fri Jun 15, 2007 7:19 am
Posts: 94
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Maps use a different palette from the normal one, since their colors need to match those in the materials index.

Using the normal palette for a map will have the game looking for materials that don't exist. Like #183...


Fri Jun 22, 2007 6:12 pm
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Joined: Mon Dec 04, 2006 3:34 am
Posts: 2378
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I guess that is... almost logical...


Fri Jun 22, 2007 7:03 pm
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Joined: Fri Apr 27, 2007 4:55 pm
Posts: 1178
Location: America!
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They need to post the palettes somewhere.


Fri Jun 22, 2007 7:33 pm
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Joined: Mon Dec 04, 2006 3:34 am
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The palette is in the Base.rte folder...


Fri Jun 22, 2007 7:39 pm
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