View unanswered posts | View active topics It is currently Tue Apr 16, 2024 5:35 am



Reply to topic  [ 9 posts ] 
 Nighttime and Vision Radius-ness? 
Author Message
User avatar

Joined: Thu Dec 07, 2006 7:21 pm
Posts: 620
Location: CONTRACTIONS I DONT NEED CONTRACTIONS
Reply with quote
Post Nighttime and Vision Radius-ness?
Pretty much in a nutshell, maybe there could be an option, or a map or something, where everything is covered by a fog of war, and your guy has this kind of flashlight in the general area in front of him and thats the only thing that your team can see. It would make scouts, and sentries, and having to listen and not just look more usefull. (Maybe even having search lights?
What do you guys think?


Thu Jan 04, 2007 1:31 am
Profile
User avatar

Joined: Wed Dec 13, 2006 5:22 pm
Posts: 265
Location: Somewhere expensive and top secret for aliens
Reply with quote
Post 
That would be cool.... but hard to code....


Thu Jan 04, 2007 1:39 am
Profile WWW

Joined: Mon Dec 04, 2006 3:34 am
Posts: 2378
Reply with quote
Post 
Orbital stations have cameras.


Thu Jan 04, 2007 1:48 am
Profile

Joined: Fri Nov 17, 2006 12:01 am
Posts: 33
Location: This text field is humorous
Reply with quote
Post 
That an awesome idea! Would make cortex command so its harder to shoot randomly in the air until you see the bullet tracers on the other players screen


Thu Jan 04, 2007 1:59 am
Profile WWW
User avatar

Joined: Thu Dec 07, 2006 7:21 pm
Posts: 620
Location: CONTRACTIONS I DONT NEED CONTRACTIONS
Reply with quote
Post 
That and, anything that involves me being able to sneak, and own people from behind would be awesome, it would also make guns that have silencers usefull.


Fri Jan 05, 2007 8:46 am
Profile
User avatar

Joined: Tue Dec 26, 2006 9:35 am
Posts: 481
Reply with quote
Post 
I think that would make the game way too hard. Also mining would be a real ♥♥♥♥♥. But maybe you should post a picture or something of how big the radius of your vision would be.


Fri Jan 05, 2007 9:48 am
Profile
User avatar

Joined: Fri Dec 22, 2006 6:14 pm
Posts: 44
Location: UK
Reply with quote
Post 
I would like it if idle units held flashlights as well, so you could set up guard spotlights.

BreenedandScrooned wrote:
I think that would make the game way too hard. Also mining would be a real ♥♥♥♥♥.


That's a good point, although I suppose it depends on how it's handled. I think this could be fun for a level in the campaign which doesn't focus so much on mining.


Fri Jan 05, 2007 12:31 pm
Profile

Joined: Mon Dec 04, 2006 3:34 am
Posts: 2378
Reply with quote
Post 
... I actually think that it's ok, but only if there's something you can buy to get an orbital camera(which lets you see everything), but that still wouldn't let you see underground....


In the campaign it might be cool in a map where you won't get support from a station, and if there were a REALLY big BvB map then having it so you have to buy it might make it interesting. Come up with a sonograph or something that will show you what's underground?


Fri Jan 05, 2007 5:36 pm
Profile

Joined: Fri Nov 17, 2006 12:01 am
Posts: 33
Location: This text field is humorous
Reply with quote
Post 
Maybe something like Counter strike 2d fog of war.


Fri Jan 05, 2007 9:56 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 9 posts ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.036s | 16 Queries | GZIP : Off ]