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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) lafes pack O mods (wip) revised
this time, im watching my grammer, added more content to both the mod, and the post, added gifs, and neatened up the codes. includes, starting with the bombs void nade: eats up the map in a slow moving, lag-less ring of DEATH!!! UNUKE: Ur Nucler Ultamate Killin Explosive, a portable nuke, compleate with fire, raydiation, and a big crater, what more may i say? ray nade: a grenade that sprays raydiation. ultra ray nade: it speaks for it self wunderspray: super hard spray that bounces back bullets, and is dangorus to actors wundergun: fires super powerfull rays that peirce through most actors. Anti gravty troop: coaltion trooper who is uneffected by gravty super heavy troop: use this guy in micro gravty stages, like space. instagib nade: lots of bullets, lots of lag the void nade in action Attachment:
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the Unuke, nukin Attachment:
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thats all for now folks! ![Drool :-P](./images/smilies/anj_drool.gif)
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Tue Mar 31, 2009 10:03 pm |
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Orglar
Joined: Wed Dec 10, 2008 3:21 am Posts: 116
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
![Image](http://i41.tinypic.com/2dhxt3s.jpg) DUDE! CC can't handle that. o.o
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Wed Apr 01, 2009 12:22 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
i have 3 lines of nines in my uber single use shotgun.
thats not that much.
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Wed Apr 01, 2009 12:24 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
Mac build != PC build.
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Wed Apr 01, 2009 4:36 am |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
3POK_PHALE wrote: i have 3 lines of nines in my uber single use shotgun.
athats not that much. i thought i was crazy! so i had a few ideas for an update; a bubble sheild a sheild genorator a phaze sheild (this is a sharp buble sheild) homing bullet gun (yes i can make this) mini void nade(perfict bunker buster) better void effects
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Fri Apr 17, 2009 6:28 pm |
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Squeegy
Joined: Sat Apr 11, 2009 9:29 pm Posts: 62
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
Not only is this overpowered and unoriginal, but half of the things listed on there aren't actually in the pack.
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Fri Apr 17, 2009 7:00 pm |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
what are you talking about? ive never seen a void grenade in cc before?! wunderspray is totaly new! i dont think raydation was done before! the antigravty soldier is new, as is the super heavy one! the nuke has been done before but i did it diffrently! (it has raydeation, fire, & a mushroom) its very origional! and EVERYTHING mentioned is in there, along with much more!
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Sat Apr 18, 2009 12:14 am |
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Tark
Joined: Mon May 19, 2008 2:44 am Posts: 26 Location: Montana
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
That's because you joined less than a year ago. And the stuff you listed already has better working and better looking counter-parts or ♥♥♥♥ that does the same thing.
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Sat Apr 18, 2009 12:24 am |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
Tark wrote: That's because you joined less than a year ago. And the stuff you listed already has better working and better looking counter-parts or crap that does the same thing. ive been playing for 1 and 1/2 years (and getting mods from here) it wouldent take my email so i couldent get an acount. the only thing ive seen that was here is the nuke. there are no other void nade type bombs. the closest thing ive seen to wunderspray is grav dust also, i think i will make a wunderbot (hint hint)
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Sat Apr 18, 2009 12:28 am |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
Actually, there was another 'void nade' type bomb. It was epicly epic. Released less than a year ago, if I did my math right. I believe it was by Shook...? Nukes, there have been plenty. But only a handful of good ones. 'ray nade' or the radiation or whatever, was in my old SRC Radiation Trooper. Used lots of "radiation". Wunderspray seems to me like it behaves exactly like the residue leftover from my old Bio Bomb. Wundergun seems to be like any old uber gun. The actors, I dunno. Maybe somewhat special. Instagib was made before. Perfectly. And with no lag.
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Sat Apr 18, 2009 4:08 am |
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Squeegy
Joined: Sat Apr 11, 2009 9:29 pm Posts: 62
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
lafe wrote: what are you talking about? ive never seen a void grenade in cc before?! wunderspray is totaly new! i dont think raydation was done before! the antigravty soldier is new, as is the super heavy one! the nuke has been done before but i did it diffrently! (it has raydeation, fire, & a mushroom) its very origional! and EVERYTHING mentioned is in there, along with much more! Let's see, I boot up Cortex Command... Why, there's nothing in my Bodies menu! It's almost as though there were no new soldiers! 'Wunderspray' is not new. Plenty of people have done it. Radiation is in the Yet Another Nuke. As is fire. AND a mushroom. Do you have a smoke effect? It does.
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Sat Apr 18, 2009 6:50 am |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
whitty wrote: Actually, there was another 'void nade' type bomb. It was epicly epic. Released less than a year ago, if I did my math right. I believe it was by Shook...? Nukes, there have been plenty. But only a handful of good ones. 'ray nade' or the radiation or whatever, was in my old SRC Radiation Trooper. Used lots of "radiation". Wunderspray seems to me like it behaves exactly like the residue leftover from my old Bio Bomb. Wundergun seems to be like any old uber gun. The actors, I dunno. Maybe somewhat special. Instagib was made before. Perfectly. And with no lag. I did instagib with only bullets its a novlty. lotsovem' the closest thing too the void nade is the divide by zero bomb by shook. the void nade is verry different, it eats only most of the map, and it does it slowly and laglessly in a ring of death. shooks just instantly eats the whole map with a lot of lag does the biobomb stuff bonce back bullets? the heavy/light troopers are for novlty or extreem gravty maps, and sqeegy, the can be bought ingame or found in coallition. shooks nuke dosent have raydeation, neither does the yet another nuclear bomb mod. the wundergun is set up too push strait through armor with out being uber sharp/heavy. it is not a supergun. ![Very Happy :grin:](./images/smilies/anj_teeth.gif)
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Sat Apr 18, 2009 2:33 pm |
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Squeegy
Joined: Sat Apr 11, 2009 9:29 pm Posts: 62
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
Yes, the Yet Another Bomb bomb has radiation. It doesn't have raydeation, because that doesn't exist.
And no, you just don't get it. YOUR TROOPERS DON'T EXIST. THEY DON'T APPEAR IN THE BUY MENU.
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Sat Apr 18, 2009 7:34 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
That's because they are non-existent...
And really, SpaceCannon.rte? And change the damn module icon.
Last edited by whitty on Sat Apr 18, 2009 7:38 pm, edited 1 time in total.
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Sat Apr 18, 2009 7:37 pm |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1359 Location: USA
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![Post Post](./styles/images/imageset/icon_topic_latest.gif) Re: lafes pack O mods (wip) revised
Squeegy, before you flame him, make sure you are arguing a valid point......
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Sat Apr 18, 2009 7:38 pm |
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