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 W40K Mega Horde 
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Post Re: W40K Mega Horde
Boba_Fett wrote:
Which Dark Angels mod are you addressing in the credits?

I think he meant Black Templars.


Tue Jun 02, 2009 10:20 pm
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Post Re: W40K Mega Horde
Metal Meltdown wrote:
Boba_Fett wrote:
Which Dark Angels mod are you addressing in the credits?

I think he meant Black Templars.

No, I meant dark angels. It was in the original SM thread.

It doesn't really matter now as the files related to that are gone now anyway


Wed Jun 03, 2009 11:39 am
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Post Re: W40K Mega Horde
I think the links are broken... "1GB Bandwidth Exceeded"


Wed Jun 10, 2009 3:11 pm
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Post Re: W40K Mega Horde
Would it trouble you too much to read half of first page, please?


Wed Jun 10, 2009 3:27 pm
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Post Re: W40K Mega Horde
Is there going to be an update for this mod? It needs some real work, I mean the files are a mess, it's a clutter of used and unused files (mainly from the original space marines mod and Bear Federation). Also, the imperial guard lasgun (rifle) has waaaaaay too much recoil, and while reading through the code of the thing, I noticed that the author didn't even bother to rename for instance the bullet to something like "laser shot" instead of the code he based it on's "gauss round" or something (for the gauss rifle in BF, right?)


Wed Jun 10, 2009 4:07 pm
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Post Re: W40K Mega Horde
There wasn't really a great deal of point in renaming old variables that aren't seen anyway.
And in regards to cleaning up and fixes, this is mostly work in progress.

But college comes first. So allow me to finish my course before I get stuck into this again.


Thu Jun 11, 2009 10:18 pm
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Post Re: W40K Mega Horde
Yes, this is kind of a necro.

Why do none of the downloads work?


Tue Jun 30, 2009 1:21 pm
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Post Re: W40K Mega Horde
No dice. I tried downloading Firefox and Google Chrome but I still get "1GB Bandwith Exceeded." Any other suggestions?


Tue Jul 14, 2009 4:05 am
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Post Re: W40K Mega Horde
mikeDiZzLe. wrote:
Any other suggestions?

Wait until the bandwith rolls over.


Tue Jul 14, 2009 4:06 am
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Post Re: W40K Mega Horde
I tried downloading on 6 seperate ocassions.. Oh well. Maybe I should consider not posting until I've actually got something to say.


Tue Jul 14, 2009 4:33 am
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Post Re: W40K Mega Horde
mikeDiZzLe. wrote:
I tried downloading on 6 seperate ocassions.. Oh well.

change the Files in http://localhostr.com/files/fce154/SM2.rte.rar to download

EDIT: better yet i did it for you incase your special or lazy http://localhostr.com/download/fce154/SM2.rte.rar


Tue Jul 14, 2009 6:19 am
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Post Re: W40K Mega Horde
Thanks a bunch, mate.


Tue Jul 14, 2009 8:57 am
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Post Re: W40K Mega Horde
After I downloaded it and successfully put it in my CC folder, it came up with an error haha. RTE Aborted! (x_x). Go figure.


Tue Jul 14, 2009 9:13 am
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Post Re: W40K Mega Horde
I think the space marines their arms are too short...
that is the only thing i don't like about this mod


Tue Jul 14, 2009 1:34 pm
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Post Re: W40K Mega Horde
See that Imperial Guardsmans head? And see that Marine helmet? They're equal size.

Here, a comparison
http://juima.org/events/images/c/200604 ... 40,000.jpg

The space marines are just too small. Should be more like AAL.


Wed Jul 22, 2009 6:21 pm
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