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 WH40k Necrons!!! BETA TEST (UPDATE 15.06.09) 
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Joined: Tue May 19, 2009 11:21 pm
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Location: Ostrava, Czech Republic
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Post Re: WH40k Necrons!!! BETA TEST
I don't like WH40K much, but I like the way Ork's trying to made mods as closeto original as possible. Also, I found the mod quite laggy - because of ton of glow, script and of course because of my old computer. But what I really like on this mod is the Monolith. The idea of heavily armed soldiers-spawning self-healing brain floating in mid-air is just great :)

---

I developed a trick to understand Ork's English - I just take every word he wrote and combine it with each other until it has at least some sense. Then I just recreate the whole sentence.

"Balance as you to want, but I advise balanced under ORKZ and Marine."

-> balance, you, want, advise, balance, okrz, marine

-> Use this mod against whatever you want, but I advise you to use just Orkz and Marine against Necrons, 'couse otherwise it's pretty imbalanced.


Piece of cake :c)


Sat Jun 13, 2009 9:09 am
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Joined: Mon May 12, 2008 11:54 am
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Location: Ukraine
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:oops: again sorry for my VERY BAD english :oops:
I now do NECRONS balonced and all defect


Sat Jun 13, 2009 11:11 am
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Joined: Mon Oct 06, 2008 2:04 am
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I like the sprites. I'd much prefer the Monolith to be more large and epic like it should be, but I like what you've got out there.

I'll be happy to try it out when you release a final version.


Sat Jun 13, 2009 12:16 pm
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LowestFormOfWit wrote:
I like the sprites. I'd much prefer the Monolith to be more large and epic like it should be, but I like what you've got out there.

I'll be happy to try it out when you release a final version.


I dont know that yet can to add in final versionImage


Sat Jun 13, 2009 12:19 pm
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Joined: Wed Jun 03, 2009 10:52 am
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I have a modified version of the lasgun that bounces off necrons. >_< It was tweaked to be a bit more flavourful, that is, something extremely effective against "soft" targets (flesh, sand), and very nearly useless against any armour stronger than standard coalition armour and minimal terrain destruction. That being said, 50 shots semi-auto kinda makes up for that. Still fun to pit hordes of IG against necrons.


Sat Jun 13, 2009 12:46 pm
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I'd prefer Infinite ammo on any Necron gun (with so low firerate it's almost the same) and 1 ammo on Monolith's lightning gun - I was never sure if it's ready yet or not.


Sat Jun 13, 2009 1:43 pm
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: WH40k Necrons!!! BETA TEST
Infinite ammo results in the AI being utterly confused about how to use the thing. They won't fire at all.
Also
Ork-Gothic wrote:
I dont know that yet can to add in final version
You've essentially covered most of it besides the Necron Lord, buildings and tomb spiders.


Sat Jun 13, 2009 1:48 pm
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Post Re: WH40k Necrons!!! BETA TEST
411570N3 wrote:
You've essentially covered most of it besides the Necron Lord, buildings and tomb spiders.


HO-HO, it is surplus


Sat Jun 13, 2009 1:57 pm
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Post Re: WH40k Necrons!!! BETA TEST
I have a problem or ERROR, how do VERY strong headImage????? I tried EVERYTHING
who can help me???? send me in PM plz


Sat Jun 13, 2009 2:17 pm
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Post Re: WH40k Necrons!!! BETA TEST
Increase the Head's JointStrength and possibly tweak JointStiffness.


Sat Jun 13, 2009 2:22 pm
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Post Re: WH40k Necrons!!! BETA TEST
I this tried, I tried EVERYTHING, dont work,
head necron eats, I dont know in than problem Image


Sat Jun 13, 2009 2:29 pm
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Joined: Fri May 29, 2009 10:53 am
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Post Re: WH40k Necrons!!! BETA TEST
Metal Meltdown wrote:
IceSilver wrote:
anyway, I'd imagine that Their Armour capacity is on par with that of the T'au weaponry power (since they're of similar age)

Please learn WH40K fluff before you say things like that. Even DoW makes it clear that the Tau are much younger than the Necrons (ancient threat or something like that). You might be thinking about Eldar...
Oh, and the damned race is called TAU, not T'AU, that's their homeworld.


I'm not one for the Dawn of War storyline...(never passed any of them)


Sat Jun 13, 2009 2:58 pm
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Joined: Mon May 12, 2008 8:44 pm
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Post Re: WH40k Necrons!!! BETA TEST
The Gauss Flayers should have a thicker shot. Basically what they are are energy weapons that tear the flesh and armor from you in big holes. Not super thin sniper like guns.


Sat Jun 13, 2009 3:14 pm
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Err... actually in fluff they're stated to do something funny like tearing it off the universe or something, but you get the idea.


Sat Jun 13, 2009 3:24 pm
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Post Re: WH40k Necrons!!! BETA TEST
look this, this Power Strength Gauss Flayers.


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Sat Jun 13, 2009 4:22 pm
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