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 Nsf ALPHA 
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Joined: Fri May 08, 2009 1:39 am
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Post Nsf ALPHA
Welcome to Nsf shipping headquarters your current access to the shipping department is: TRIAL.
We encourage you to get your full license as soon as possible to fully enjoy the benefits of our faction.

here are your free trial items available:

Nsf Rocket: cheap, quick transport, great armor for bashing into things, gets the job done good. we "borrowed" dummy plans to use this, so for some reason, when ever it is destroyed, the cheap paint wears off, we don't know how to fix it.....

ADD launcher: the aerial denial device, commonly know as the ADD is amazing for taking out ships and infantry. when the round explodes, it shoots out a wall of flak, destroying most ships, and mutilating enemy infantry, on sale!!

ADDA: the aerial denial device automatic is a stationary turret version with more power, range, ammo and all of the flak goes forwards! the only disadvantage is against the gibs of the enemies you destroy, due to the fact that our engineers somehow designed a floating turret, don't ask how.

END OF TRIAL ACCESS>>>>>>>>>>>PLEASE BUY FULL MEMBERSHIP TO CONTINUE

ONLY 2000000000 Nsf credits for a lifetime mebership! call now at:4567248673412, ask for a re-rout of your call to the Nsf membership hq!



so this is the first part of me and my friend's first ever mod, I know theres only 3 things, were still working on fixing the gun code.

the Nsf rocket looks very similar to the dummy rocket, I have it right now because its my first ever full sprite, and we are working on other stuff.

-Credits: Me(wiffles) My friend Alex,Linuxexorcist(i think, if not i will edit-.-)
-Darlos9D and DSMK2, even though they didnt know it, they gave me inspiration for the design of the ADD and the ADDA

- finally, datarealms, for the dummy rocket

Any constructive criticism would be great, I'm 15 and juts started spriting so they may not be that good.

im going to put up a picture as soon as i find out how to take one in game -.-


heer are the pictures!!!:Image
Image
Image

omg


Attachments:
File comment: there still is ALOT more going into nsf 1.0 that we need to do...
Nsf.rte.rar [707.19 KiB]
Downloaded 437 times


Last edited by wiffles on Sun Jul 05, 2009 3:54 am, edited 2 times in total.

Sun Jul 05, 2009 2:34 am
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happy carebear mom
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Post Re: Nsf ALPHA
Pics please. Oh, and is this balanced?


Sun Jul 05, 2009 2:40 am
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Post Re: Nsf ALPHA
i know i need to put i picture in but i dont really know how........... so when i find out, its going in.
and im sorry, but since im a mod noob, i dont really know what balanced means..... D:


Sun Jul 05, 2009 2:49 am
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Post Re: Nsf ALPHA
I hate reading things :P Pics would be much appreciated!


Sun Jul 05, 2009 2:59 am
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Post Re: Nsf ALPHA
wiffles wrote:
i know i need to put i picture in but i dont really know how........... so when i find out, its going in.
and im sorry, but since im a mod noob, i dont really know what balanced means..... D:


Balanced means if the weapon/actor is worth the oz [Funds].
Unbalanced is like
-paying 80oz [same as a dummy] for a better, stronger version with no drawbacks
-paying only 50oz for a bazooka
-paying 150oz for a stupid pistol

Just to let you know, those are basic examples. There are more things like durability, reload time, speed, etc. etc.


Sun Jul 05, 2009 3:04 am
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Post Re: Nsf ALPHA
Try this

viewtopic.php?f=4&t=14994

Then tell me if you know how to put images into your mods :)


Sun Jul 05, 2009 3:20 am
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Post Re: Nsf ALPHA
aah i see well the rocket is essentially a drop pod with thrusters, you never really know where its gonna go, the add is a bit unbalanced, 50oz, but the flak does some damage to you if you are using a light unit,and the adda is 500oz and is really weak against impacts. lets call it a trial sale :P


Sun Jul 05, 2009 3:31 am
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Post Re: Nsf ALPHA
tadaaa thank you :D


Sun Jul 05, 2009 3:54 am
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Post Re: Nsf ALPHA
AN A.D.D CANNON?
I'M SOLD!


Sun Jul 05, 2009 7:09 am
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Post Re: Nsf ALPHA
Beware of the ADD/ADDA gib rain, the ADD is currently capable of damaging the user, if only lightly, i'm getting to that


Sun Jul 05, 2009 8:59 pm
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Post Re: Nsf ALPHA
Let's keep this sensible and on topic please gentlemen.


Mon Jul 06, 2009 10:08 am
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Post Re: Nsf ALPHA
Don't give anything over 100 HP
It multiplies the cost


Mon Jul 06, 2009 3:14 pm
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Post Re: Nsf ALPHA
the only reason it has 150 hp is so you can actually land it on the ground without the rocket exploding :P


Mon Jul 06, 2009 6:26 pm
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Post Re: Nsf ALPHA
Fix GIL or IDT.
Or maybe some JointStiffness on some of the limbs.


Mon Jul 06, 2009 6:45 pm
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Post Re: Nsf ALPHA
wiffles wrote:
the only reason it has 150 hp is so you can actually land it on the ground without the rocket exploding :P

if you have to do that then you just suck at flying rockets


Mon Jul 06, 2009 7:19 pm
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