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 What skills do you bring to the post-apocalypse? 
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Joined: Mon Jan 25, 2010 7:43 pm
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Post Re: What skills do you bring to the post-apocalypse?
Culthero wrote:
+ I can kill a floater with a Super sledge or a ripper.


Ah... Fallout 1 & 2, such lovely mem...

Benpasko wrote:
You can kill an X-COM monster with a Fallout weapon? Talent.


... SHUUUUUUNN


Mon Jul 09, 2012 4:31 pm
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Joined: Sun Jan 29, 2012 7:11 pm
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Location: A little town in Missouri, USA
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Post Re: What skills do you bring to the post-apocalypse?
I can create rather strong makeshift shelters, weapons, and traps. I'm a decent shot with rifles and shotguns, at least half decent with bows.
I know how to create explosives using varying electric and chemical components (yay winter survival class)
Oh, and I'm also suitable to be a leader of a small town or group of people. I can speak 3 different languages (Spanish and German a little bit, and English)
I can also find hidden (to most people) food sources.
Yeah, I'm weird (and prepared to survive the apocalypse!)


Mon Jul 09, 2012 10:39 pm
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Data Realms Elite
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Post Re: What skills do you bring to the post-apocalypse?
So who made the grade Grif?


Mon Jul 09, 2012 11:02 pm
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Post Re: What skills do you bring to the post-apocalypse?
Azakan wrote:
Culthero wrote:
+ I can kill a floater with a Super sledge or a ripper.


Ah... Fallout 1 & 2, such lovely mem...

Benpasko wrote:
You can kill an X-COM monster with a Fallout weapon? Talent.


... SHUUUUUUNN


I've played Fallout 1 & 2, don't remember those monsters.


Tue Jul 10, 2012 12:43 am
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Post Re: What skills do you bring to the post-apocalypse?
Benpasko wrote:
I've played Fallout 1 & 2, don't remember those monsters.

Previous page, bottom. Floater from Fallout 1 & 2.


Tue Jul 10, 2012 6:56 am
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Post Re: What skills do you bring to the post-apocalypse?
Actually, I'm gonna update my post.

I know a few chemical combinations that could melt the flesh off the face of a zombie.
>:3


Tue Jul 10, 2012 2:34 pm
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Post Re: What skills do you bring to the post-apocalypse?
Zombies don't need faces. Unless it would be able to melt through the skull, it wouldn't be very effective.


Tue Jul 10, 2012 2:50 pm
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Post Re: What skills do you bring to the post-apocalypse?
Harzipan wrote:
Zombies don't need faces. Unless it would be able to melt through the skull, it wouldn't be very effective.

Well, maybe.
You can dip it in bullets though and it would cripple said bone.

. 3.
(But bullets do that anyways, maybe if there are big mama mondo zombies?)


Tue Jul 10, 2012 2:52 pm
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Post Re: What skills do you bring to the post-apocalypse?
Harzipan wrote:
Unless it would be able to melt through the skull

You are not accounting for those structural weaknesses on the front of the skull.

Like eye sockets, mouths, noses and others. I'm pretty sure a beaker of sulphuric acid to the face will ♥♥♥♥ up a zombies ♥♥♥♥ if it goes through the eyes.


Tue Jul 10, 2012 3:49 pm
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Post Re: What skills do you bring to the post-apocalypse?
Botanical, chemical, and medicinal knowledge, and no I'm not just talking about drugs. I'm a natural with a firearm and was taught disarming and CQC techniques (known among my friends for being hella pro at drunk wrestling), I'm so light and muscular I'm fast and I can climb like nobody's business. I'm also a virile hunk, ready to help all the single ladies repopulate the earth. Also rap battles.


Sat Jul 14, 2012 11:59 pm
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Post Re: What skills do you bring to the post-apocalypse?
I live on a remote island that is fairly inhospitable and is not particularly suitable for supporting human life
Also I know how to take the air restrictors out of a Nerf gun ;D


Sun Jul 15, 2012 10:08 pm
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Post Re: What skills do you bring to the post-apocalypse?
I live on a bigger island that is completely inhospitable and defiantly not suitable for human life.
I also know how to fire a rifle and gut an animal ;D


Mon Jul 16, 2012 5:17 am
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Post Re: What skills do you bring to the post-apocalypse?
Everyone go home, Ophanim wins.
Every goddamn time.
EVERY TIME.


Mon Jul 16, 2012 6:01 am
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Post Re: What skills do you bring to the post-apocalypse?
I'm fairly fit, and could run a fair distance. I've also been told I'm a natural with a shotgun.
I know a fair amount about surviving out in the wilderness and how to make a shelter. Not too bad at cooking, either. I'm also pretty good at throwing knives and the like. Not to mention I'm generally not an ♥♥♥hole. Oh, and I have a Mario hat.

I think that classifies me as "average"
If only because of the Mario hat.


Tue Jul 17, 2012 4:51 am
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Post Re: What skills do you bring to the post-apocalypse?
hmm...at most I could probably help out as a leader if the main one dies. Physically not the best, but I can plan for a situation if things go south.


Mon Jul 23, 2012 4:54 am
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