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 stuff I made so far 
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Joined: Wed May 30, 2007 6:37 pm
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Location: capdenac (12) & Roubaix (59) - FRANCE
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Post stuff I made so far
Hi there ! I'm playing CC for about a month, and I started making some "objects" for maps about a week ago. here's a treat.

Image

Image

It seems that no-one mentioned it, or I missed a topic, but what type of color selection you use when you export yout BMP ? system values or local/global color selection ?

also, do you always enter the X and y positions of the oblects in the map's .ini or is there some tricks out there ?

I saw the material contours are bitmaps in V14, so no problem with that 8)

edit: here's a test build of my first map:
http://masterjed.free.fr/maps/Cortex%20Command/kap2.rte.rar


Last edited by D-meat on Sat Jun 16, 2007 6:45 pm, edited 1 time in total.



Fri Jun 15, 2007 11:19 pm
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Joined: Wed May 02, 2007 10:27 pm
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:o Those are nice, very well shaded, plus its good to see something different from the standard base layout and colors.

10/10


Fri Jun 15, 2007 11:31 pm
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But it is most likely not in the pallete.


Fri Jun 15, 2007 11:51 pm
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Joined: Sun Mar 18, 2007 12:31 am
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Definatly not in the pallette.
But they rock.


Sat Jun 16, 2007 12:00 am
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Joined: Tue Apr 10, 2007 10:32 pm
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Hey, you guys would be surprised, it actually works nicely with the palette. I actually had to zoom in to tell which was which on the first one! :lol:

The second one isn't as good with the palette, but still, it works pretty well too.


Sat Jun 16, 2007 1:54 am
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Joined: Wed May 30, 2007 6:37 pm
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Location: capdenac (12) & Roubaix (59) - FRANCE
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I'm glad you like it :D
I still got to add a few things to the rocket silo

uh... can I have more informaton avout this palette you're talking about ? :???:


Sat Jun 16, 2007 10:34 am
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THOSE THINGS ARE AMAZING!


Sat Jun 16, 2007 10:36 am
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Whoa. Perdy.


Sat Jun 16, 2007 10:40 am
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That's phenomenal art there...someone has to make this stuff into a scene=]


Sat Jun 16, 2007 10:42 am
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hehe, I plan on it, but some tips or advice for the CC map making noob I am would be useful :grin:


Sat Jun 16, 2007 10:46 am
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The palette for CC is a set of 256 colors that the games uses. If your pictures contain any colors that aren't a color on the palette, CC will seriously muck up your colors. I mean REALLY mess them up. If you need help converting your pictures to the palette, try running a search of the forums. I think there's a sticky about it somewhere.

Now, if I could only figure out How on Earth you made those pictures...


Sat Jun 16, 2007 10:55 am
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Location: capdenac (12) & Roubaix (59) - FRANCE
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yay, I found the topic with the palette file. done exporting into bmp :D

how I did those ? well, I guess it's the mighty photoshop who helped me a lot :D


Sat Jun 16, 2007 11:11 am
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Well repost them once they've been converted I wanna see how they'll look then.


Sat Jun 16, 2007 11:13 am
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Joined: Wed May 30, 2007 6:37 pm
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Location: capdenac (12) & Roubaix (59) - FRANCE
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okay, I added the addterrainobject in the scenes.ini of my new map's folder, along with object folder with my stuff. but when I test the map, I get this:

Image

help ? :-(


Sat Jun 16, 2007 12:04 pm
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that means, that your terrain object mat has a material that doesnt exist... try looking up to the materials.ini


Sat Jun 16, 2007 12:15 pm
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