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Kazuki
Joined: Tue Nov 21, 2006 8:09 am Posts: 324
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 Re: CC Weapon Creator Program
Release epic beta, and you will be an hero.
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Wed Aug 08, 2007 11:13 am |
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Dragster
Joined: Thu Nov 30, 2006 8:49 pm Posts: 158
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 Re: CC Weapon Creator Program
This, is awesome.
I think it would be helpful that when you adjust the offsets you should be able to see where exactly the weapon will be in comparrison to the clone or robot holding it. Ugh, I'm bad at explaining these things, I hope you get it, otherwise i'll try my best to make it understandable.
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Wed Aug 08, 2007 11:15 am |
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Data
DRL Developer
Joined: Tue Jul 27, 2004 8:02 pm Posts: 428 Location: AZ
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 Re: CC Weapon Creator Program
Bravo, sir! Can't wait to see it in action! Let me know if you have any questions about technical details or properties.
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Wed Aug 08, 2007 11:15 am |
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Raintail
Joined: Sat Jul 14, 2007 9:44 pm Posts: 20 Location: Somewhere in the middle of the Pacific Ocean
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 Re: CC Weapon Creator Program
OMG...AWESOME! U ARE GOD! 
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Wed Aug 08, 2007 1:43 pm |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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 Re: CC Weapon Creator Program
My God--its full of Epic.
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Wed Aug 08, 2007 4:10 pm |
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Skiv
Joined: Sat Mar 03, 2007 11:20 pm Posts: 789 Location: Location: Location
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 Re: CC Weapon Creator Program
Full version = Do Want Now or at least Beta pweeze 
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Wed Aug 08, 2007 4:54 pm |
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Stickman
Joined: Thu Dec 14, 2006 1:33 am Posts: 95 Location: ^ In my bomb shelter.
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 Re: CC Weapon Creator Program
 ... wow...just wow...amazing first post...(Nice Avi...GWTB fanart right?)
Last edited by Stickman on Wed Aug 08, 2007 5:16 pm, edited 2 times in total.
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Wed Aug 08, 2007 5:04 pm |
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Daman
Joined: Fri Jan 26, 2007 3:22 am Posts: 1451
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 Re: CC Weapon Creator Program
Eh, this has been done before. By another guy on irc. Funny thing is, he used C# too.
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Wed Aug 08, 2007 5:09 pm |
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Kurrus
Joined: Sat Dec 30, 2006 11:15 pm Posts: 281
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 Re: CC Weapon Creator Program
This looks amazing, congratulations! Can't wait to see the final version.
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Wed Aug 08, 2007 7:32 pm |
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ChJees
Joined: Thu Jul 19, 2007 11:31 am Posts: 249 Location: Sweden, Hallstavik
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 Re: CC Weapon Creator Program
 Experienced coder!  I am making a prog too  . (Wich is like a Data Structure viewer. C++) Nice work! 
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Wed Aug 08, 2007 8:17 pm |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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 Re: CC Weapon Creator Program
Daman3456 wrote: Eh, this has been done before. By another guy on irc. Funny thing is, he used C# too. ChJees never finished. Besides, I like the look and feel of this one a lot better than the one ChJees proposed.
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Wed Aug 08, 2007 8:48 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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 Re: CC Weapon Creator Program
Good god man, this is incredible!
I thought of the possibility of doing such a thing, but I must admit I would probably be too lazy to do it... or heck, maybe I would have. You basically just make a nice interface that writes a text file for you... the offset editor is friggin awesome, though! It'd solve many people's offset woes, especially for an Actor version of this program.
Looking forward to the finished product. Though it'll make me feel a little less l33t than when I'm editing scripts in text files...
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Wed Aug 08, 2007 9:24 pm |
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Pyrorex
Joined: Sun Jun 24, 2007 6:13 am Posts: 505
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 Re: CC Weapon Creator Program
Probably will only use it for offsets. They're a ♥♥♥♥♥. Otherwise, I'll edit the .ini
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Wed Aug 08, 2007 9:32 pm |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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 Re: CC Weapon Creator Program
Pyrorex wrote: Probably will only use it for offsets. They're a ♥♥♥♥♥. Otherwise, I'll edit the .ini Same here. Also, the only other editor that was been finished was the Offset Editor from some guy a few months ago.
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Wed Aug 08, 2007 9:45 pm |
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ChJees
Joined: Thu Jul 19, 2007 11:31 am Posts: 249 Location: Sweden, Hallstavik
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 Re: CC Weapon Creator Program
I have not yet quit making my Editor  . The only thing missing for me is Motivation :/. I guess i could create something like this if i only were motivated. (All that damn parsing, wich this Program doesn't have to do  .)
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Thu Aug 09, 2007 7:08 am |
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