
Multiple stage TDExplosive
My brother is trying to make a gun that fires multiple stage explosives, i.e. a bomb that blows up into more bombs. He's got a gun that fires a TDExplosive which, on impact, gibs into more explosives. Right now, the first stage sucessfully blows up into the second stage. Alone, thrown as a bomb, the second stage will also blow up. But when you fire the actual gun, after the second stage bombs are ejected they don't explode.
Does anyone know if theres a way to make the kind of gun I'm describing here. Because of the nature of the problems were encountering I'm worried the coding just doesn't like stuff gibbing into bombs. Of course, it's also possible he's just made a mistake somewhere in the coding. Any help would be much appreciated.
(I'm posting this for my brother because he doesn't have an account and he's busy working on something else right now)