
Velocity based Gravity Gun/
Telekinesis! *Updated*
Yep, after looking merging Zalo's, Daman's, and Piipu's code together, I was able to figure out a convincing way to get the HL2 style gravity gun effect into Cortex Command!

It's similiar to Zalo's clone in that you push a button to activate the effect when you have the clone selected (the clone is called "
Telekinesis Master", and is found in the actors tab).
It can also attract particles such as rockets, bullets, and weapons.
I added in a few functions of my own into the code, mainly one that allows you to push actors and projectiles and even bullets you captured into your enemies.
ControlsF for push
G for gravity gun effect
C to decrease distance of gravity gun
V to increase
*
It should be quite a bit less laggier, I hope.
I also made it so that only MOPixels trapped in the telegrab field are the only particles to have their lifetime extended, and removed the "snow" effect from the blue particles.
Also, fast moving bullets will be a bit harder to catch, but the effect looks nicer.
Post here if you see any crippling bugs.