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Sarbinger
Joined: Sat Feb 12, 2011 9:02 pm Posts: 29
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Also in the b26 version the scenes require the cpu to be locked on team 2. All teams are locked but team 1, I don't want anyone to update because no one will.
(Just sayin)
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Fri Dec 02, 2011 12:11 am |
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CrimsonCloud
Joined: Thu Dec 22, 2011 5:12 pm Posts: 24 Location: South Africa
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Wow its a really cool mod nothin wrong with mine rhough everything works pretty fine and I love the mechs a shame this mod won't be continueing
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Sun Dec 25, 2011 3:05 pm |
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AgentBaron
Joined: Mon May 18, 2009 11:48 pm Posts: 205 Location: The swamps of Stuporia!
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Here's a B27 compatible version of NaXx's Metal Slug mod. Oh, happy day!I only needed to change one line in an ini. Tested all the actors in the actor viewer, so there should be no problems. If there's any found, let me know.
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Thu Jun 14, 2012 1:58 am |
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Saven
Joined: Fri Jul 06, 2012 12:44 pm Posts: 56 Location: Missing In Action
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Any chances for AAL and BW B27 versions ?
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Mon Aug 13, 2012 10:39 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Have you tested them in the current build?
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Mon Aug 13, 2012 10:42 pm |
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Saven
Joined: Fri Jul 06, 2012 12:44 pm Posts: 56 Location: Missing In Action
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Dling and testing, Im gonna tell you in some minutes EDIT: It works and kinda well 
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Mon Aug 13, 2012 10:53 pm |
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ValkyriiKing
Joined: Sat Aug 27, 2011 5:50 am Posts: 38
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
AAL works for B27 and there don't seem to be any errors I can see. Hoep that makes more peeps dl this awsome mod.
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Tue Aug 14, 2012 7:19 am |
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terminator44
Joined: Sat Oct 06, 2012 1:52 pm Posts: 42
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
I am overjoyed to report that AAL and BW: Mercs both work for 1.0, with one caveat. As far as I can tell, none of the scenarios work and the maps have none of the structures they should have. Still, these are, without doubt, my favorite mods for CC to date, and I have 300 MB of them (that's just the .rar archives).
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Fri Oct 12, 2012 6:30 am |
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Warboy
Joined: Tue Dec 26, 2006 12:01 am Posts: 35
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Anybody got a working version of AAL2?
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Mon Oct 15, 2012 12:38 pm |
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(Insult)
Joined: Sun Oct 14, 2012 1:17 pm Posts: 22
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Will second this, AAL seems sexy to me.
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Mon Oct 15, 2012 1:52 pm |
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Arrrgh3
Joined: Thu Nov 08, 2012 2:18 am Posts: 25
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
The lightning gun against teammates is just XD XD XD XD XD XD XD
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Sat Nov 24, 2012 2:34 pm |
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Necromonger
Joined: Thu Nov 22, 2012 12:00 am Posts: 27
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Im new to this forum, so whats the story behind Numgun? Why'd he leave and why'd he remove the links to his mods?
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Mon Nov 26, 2012 7:17 pm |
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xenotashin
Joined: Sat Apr 06, 2013 3:14 am Posts: 23 Location: Lost in a place called "Oklahoma"
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Sorry for this necro, but I was trying to get older mods working on 1.05, and this one has stumped me. Normally I'd just move on, but it looks cool, and some of the post indicate it work(s/ed) for 1.0 and b27. In summary is this working for anyone else? and can any one help me get this working for 1.05. Once again sorry for the necro.
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Sat May 04, 2013 12:40 am |
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terminator44
Joined: Sat Oct 06, 2012 1:52 pm Posts: 42
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
What exactly are you having problems with? AAL and BW work fine on 1.05 for me, although the AAL Experimental Tech doesn't.
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Sat May 04, 2013 2:14 am |
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xenotashin
Joined: Sat Apr 06, 2013 3:14 am Posts: 23 Location: Lost in a place called "Oklahoma"
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 Re: AAL and Ballistic Weapons: Mercenaries unbanned!
Its odd. It crashes after the loading screen but before the intros. perhaps I'm using the wrong download... there are quite a few in this thread.Wtf... now it works... ...except now all but two of my scenarios don't... Also have just got BW to work... except still causing all but two of my scenes to not work... WHY!?  Only the tutorial scenario and control chip hunt work with either AAL or BW enabled for me.
Last edited by xenotashin on Sat May 04, 2013 8:02 pm, edited 7 times in total.
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Sat May 04, 2013 3:11 am |
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