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 [B27] Kloveska Military Force v2.5.1 (Update: 6/13/12) 
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Joined: Sun Nov 11, 2007 1:49 pm
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
The dropship just looks so bland and dull, the only sprite I like is the Spec Ops.


Thu May 14, 2009 4:14 pm
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Damn, you people sure are spoiled and cruel. :-(


Thu May 14, 2009 4:14 pm
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
I love you for the mortar.

Its beyond epic, crushing zombies with artillery.

Basilisk is cool too.


Thu May 14, 2009 4:17 pm
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
numgun wrote:
Damn, you people sure are spoiled and cruel. :-(


If your sprites looked horrible I don't think that many people would download your mods.


Thu May 14, 2009 4:21 pm
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Joined: Thu May 15, 2008 11:40 am
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Location: In heaven, everything is fine.
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
I like this mod, I do, but it needs better sprites.


Thu May 14, 2009 4:36 pm
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Joined: Wed Apr 22, 2009 8:31 pm
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
can you post the b22 version?


Fri May 15, 2009 12:02 am
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Joined: Fri May 16, 2008 11:12 pm
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
war_man333 wrote:
numgun wrote:
Damn, you people sure are spoiled and cruel. :-(


If your sprites looked horrible I don't think that many people would download your mods.


Do YOU make any mods? I don't think so. And even if you did, you'd be a walrus to say such things.

Personally, I love the sprites. I also like the new opressor. Nice job on that, except for one thing: Its feet seem to separate themselves from the legs at times. Doesn't really affect gameplay, but it looks weird.


Fri May 15, 2009 12:11 am
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Joined: Mon Aug 25, 2008 12:31 am
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
I actually love this mod. The sprites are fine to me, but that's not why I love it.

I love it because compared to other mods, it's one of the mods that feature a smooth experience. The dropship for example, doesn't kamakazi suicide into the ground while deploying my troops like some ships too, but instead smoothly descends, deploys and flies away without harming my units. Also, the oppressor is extremely easy to kill, but that's not bad thing, good suicide unit, even for the enemy D:.


Fri May 15, 2009 12:13 am
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Good to know that some people still use this mod.

As for the sprites, yeah, they're not fantastic, some of them I've been using since B16 (Komodo). I'll probably get around fixing them over the summer, when I actually have some free time.


Fri May 15, 2009 12:18 am
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Joined: Mon May 05, 2008 12:26 am
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
This is as always a great mod. but i do miss the old heavy trooper sprites :-(


Sat May 16, 2009 2:41 am
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
LUA! LUA! LUA! This would be epic with some kind of lua weapon.


Sat May 16, 2009 1:11 pm
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Flammablezombie wrote:
LUA! LUA! LUA! This would be epic with some kind of lua weapon.


No no no, you dont do it like this.

First you think of an idea what could work with the mod (Ex. gunship, med pack, advanced weapon(maybe an orbital laser, Lua can be used to make it always spawn at the top of the map.) )

And then you start thinking is it possible with normal modding and if not, then see is Lua can help that.

First comes idea, then the implementation.


Sat May 16, 2009 1:51 pm
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Update: Weapons got new sprites and I made some minor changes to various things.


Sun May 17, 2009 2:37 am
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
Downloaded and testing, feedback later.

EDIT: The new weapons are definitely better. The executor is no longer some WWII revolver, but now it looks too big. Most other weapons got improved sprites, but lacks clear lines.

However I like how the new Basilisk MG works. The delayed fuse works perfectly.


Sun May 17, 2009 2:49 am
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Joined: Mon May 18, 2009 2:54 am
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Post Re: [B23] Kloveska Military Force v2.5 (Update: 5/13/09)
great mod, i like the sounds. :grin:
the soldiers death sounds like the combine from half life


Wed May 20, 2009 1:17 am
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