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 Defense Lasers *UPDATE: Laser Deployer added 
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Joined: Tue Jun 12, 2007 11:52 pm
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Post Defense Lasers *UPDATE: Laser Deployer added
Tired of pesky soldiers getting into your bases? Well keep them out with our newest product, Cricket's Defense Lasers! A single laser is strong enough to fry off limbs, while a group of them can turn clones into mush. But what if you get tired of your Laser? Just blast it to pieces with AK-47 rounds or stronger. Comes in 4 variations: Up, Down, Left, and Right. Each laser costs 10oz.

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Nice lasers...


UPDATE: Now with Laser Deployer
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Laser direction depends on the direction thrown, but the general direction is upwards.


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File comment: Updated: Download
Defense Laser.rte.rar [4.89 KiB]
Downloaded 572 times


Last edited by CaveCricket48 on Tue Apr 01, 2008 2:35 am, edited 2 times in total.

Mon Mar 31, 2008 10:07 pm
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Post Re: Defense Lasers
These look interesting, I'll DL and tell you what I think when I get a chance to download it.


Mon Mar 31, 2008 10:09 pm

Joined: Thu Nov 15, 2007 5:49 pm
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Post Re: Defense Lasers
Does the enemy shoot at them?
Are they just like stationary bayonets?


Mon Mar 31, 2008 11:27 pm
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Post Re: Defense Lasers
The lasers are just destructable emitters. The AI don't pay attention to them, or even shoot. So yeah, they're just stationary bayonets.


Tue Apr 01, 2008 12:33 am
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Post Re: Defense Lasers
Did you fix the fire trap you had with the older version of this mod?


Tue Apr 01, 2008 12:51 am
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Post Re: Defense Lasers
Pretty cool idea, I'll dl.


Tue Apr 01, 2008 1:21 am
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Post Re: Defense Lasers *UPDATE: Laser Deployer added
Is this for the mod contest? Because i think this would to well in lightweight.


Tue Apr 01, 2008 3:11 am
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Post Re: Defense Lasers *UPDATE: Laser Deployer added
Handy and easy to use, But I won't download.


Tue Apr 01, 2008 6:07 am
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Post Re: Defense Lasers *UPDATE: Laser Deployer added
Brilliant idea, it's a shame they don't look that good in terms of appearance.

Downloaded.


Tue Apr 01, 2008 4:40 pm
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Post Re: Defense Lasers *UPDATE: Laser Deployer added
Nice I got an idea for these never seen this type of thing before even the way it is package(everything in index)

bravo(to some people I guess these are old news)
how does it detect angles(I am guessing it is the terrain object)
n/m figured it out
didn't know you could shoot emitters...thought emitters couldn't survive without being attached to something.


Wed Jun 04, 2008 4:22 am
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