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 Murdock [Update - 6/12/08] 
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Joined: Wed Feb 14, 2007 5:37 am
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Post Murdock [Update - 6/12/08]
Not much to say, here's some gifs instead.

Image
Image
Image
Image
Image

Updated:
-New weapon: the SMG (if you can call it that)
-New jetpack sound
-Various minor changes

I advise you not to order it in a dropship.
Bad things happen.

And finally, the download.


Attachments:
Murdock.rte.rar [288.65 KiB]
Downloaded 622 times


Last edited by No_0ne on Thu Jun 12, 2008 8:17 pm, edited 3 times in total.

Fri Jun 06, 2008 3:03 pm
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Post Re: Murdock
Very very impressive


Last edited by Mind on Thu Jun 12, 2008 9:12 pm, edited 1 time in total.



Fri Jun 06, 2008 3:25 pm
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Post Re: Murdock
I like it's jump pack.

Edit: 2nd post, what? I posted after Yoshi X.


Fri Jun 06, 2008 3:30 pm
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Post Re: Murdock
i'll download it now and come back to say somthing :> looks promising. (i wouldn't do the YES FIRST POST stuff :roll:)


Fri Jun 06, 2008 3:33 pm
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Post Re: Murdock
The jets don't make any sound.


Fri Jun 06, 2008 3:38 pm
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Post Re: Murdock
The sprite looks good, better than the Kloveskian army. Or what it's called.


Fri Jun 06, 2008 3:54 pm
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Post Re: Murdock
This thing is sweet, is it going to become part of a faction or not?


Fri Jun 06, 2008 4:04 pm
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Post Re: Murdock
CandleJack wrote:
The jets don't make any sound.


Gah, no matter how meticulously I scan my mod for errors and bugs I always end up overlooking the most obvious one.

Fixed.

wutangfan1990 wrote:
This thing is sweet, is it going to become part of a faction or not?


No.


Fri Jun 06, 2008 4:33 pm
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Post Re: Murdock
Hate to break it to you, but whatever you did appears to have made the mod crash CC on startup.


Fri Jun 06, 2008 4:44 pm
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Post Re: Murdock
Works fine for me, and apparently most other people.


Fri Jun 06, 2008 4:55 pm
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Post Re: Murdock
Leonidas wrote:
Hate to break it to you, but whatever you did appears to have made the mod crash CC on startup.

Yes, obviously his fault...

Works fine for me. Pretty fun. I think it'd help if, since it comes with just the one gun, to have the actor come already equipped with it, unless you've got other guns planned for it. Also, a version with a regular jetpack would be handy.


Fri Jun 06, 2008 5:02 pm
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Post Re: Murdock
Well, CC runs fine for me without it. Other mods don't cause it to crash.

I re-downloaded and I still get the same problem. It just encounters a problem and shuts down.


Last edited by Leonidas on Fri Jun 06, 2008 6:47 pm, edited 1 time in total.



Fri Jun 06, 2008 5:24 pm
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Post Re: Murdock
It's nice.
I don't like the rocket shotgun though because everyone seems to be making shotguns, and if I wanted one I'd just use your oppresor.


Fri Jun 06, 2008 6:32 pm
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Post Re: Murdock
Yes, the grenade is nice as a semi-non-uber weapon that can be used to thrash vanillas. But I have found it most useful to duck and cover like in real life. I loved the shotgun as well. Very good. :grin:


Fri Jun 06, 2008 8:17 pm
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Post Re: Murdock
Not much to say hay... Hmmmm... How about it's a clone raping giant of mechanised destruction
with a highly destructive shotgun and bomb launching thing. Just posting gif's is lazy.
Anyway got that out my system.
He looks awesome and the glow from within the visor looks cool.


Fri Jun 06, 2008 8:21 pm
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