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 Rest Treshold. 
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Joined: Tue Jul 03, 2007 12:33 am
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Post Rest Treshold.
I wanna make objects that you throw, just for some fun, I made them out of grenades, but changed the sprite, got rid of the shrapnel, gave them a long detonation time and changed the RestTreshold to like a million, but they still don't become terrain, how would I do this?

PS: In case it's unclear, I want them to become terrain after they stop moving.


Tue Jul 10, 2007 4:15 am
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Set restthreshold to a low positive number then.


Tue Jul 10, 2007 4:16 am
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Give them a gibimpulselimit of 1 (am I thinking of the right thing...?)


Tue Jul 10, 2007 4:16 am
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Low RestThreshold, not high.


Tue Jul 10, 2007 4:17 am
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I tried 100, 10, and 1 but they still didn't convert.


Tue Jul 10, 2007 4:22 am
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What would it do if you set RestThreshold to a negative number? Never tried it...


Tue Jul 10, 2007 4:26 am
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It tends to not come to rest...


Tue Jul 10, 2007 4:27 am
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All explosives have that by default, it makes it so it can't.

I get the feeling explosives can't anyway.

Well I'm just gonna make them explode upon throwing with a gib that flies fast, let's throw some bricks at people!


Tue Jul 10, 2007 4:27 am
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Try having the explosive gib a MOSRotating at 0 velocity, and have the MOSRotating turn into terrain.


Tue Jul 10, 2007 4:29 am
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I wouldn't know how to do either of those things, I'm just going with my idea.


Tue Jul 10, 2007 4:29 am
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