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AzMiLion
Joined: Tue Jun 26, 2007 9:49 pm Posts: 11
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 [REQ/Question]Aiming Reticule
Would it be possible to change the aiming reticule into something a bit bigger/easier to see?
if so, what file do i change for this?
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Thu Aug 09, 2007 10:52 pm |
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Vash
Joined: Fri Jun 29, 2007 6:27 am Posts: 195 Location: America
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 Re: [REQ/Question]Aiming Reticule
unfortunatly there is no way to change it,maybe in the next build though.
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Thu Aug 09, 2007 10:59 pm |
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AzMiLion
Joined: Tue Jun 26, 2007 9:49 pm Posts: 11
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 Re: [REQ/Question]Aiming Reticule
Well that sucks, a 1 pixel line at 1024X768 isn't exactly easy to spot when you've got trouble with contrasts >_>
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Thu Aug 09, 2007 11:02 pm |
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Vash
Joined: Fri Jun 29, 2007 6:27 am Posts: 195 Location: America
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 Re: [REQ/Question]Aiming Reticule
no it really doesnt help,thats why i just guess where the bullets will go.much easierto do
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Thu Aug 09, 2007 11:23 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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 Re: [REQ/Question]Aiming Reticule
It's 3 pixels.
They are mounted on a single pixel plane, but, there are three seperate red dots.
Anyways, you could try changing your background to be darker.
(Also, I have 1280x800, and I can see it fine, no idea what all you keep complaining about)
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Fri Aug 10, 2007 3:17 am |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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 Re: [REQ/Question]Aiming Reticule
Nope, I'm with this guy: those dots are a pain to see sometimes. Especially when they get lost against some surface that your sight-range strikes against while you're aiming. I've wondered in the past if they could be changed. But, not finding any sort of sprite anywhere in the base.rte, or a script that defines it, I determined it could not be changed.
Hopefully this problem will be fixed in the future. Like, an actual option in the options menu.
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Fri Aug 10, 2007 9:55 pm |
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