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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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 Base building system
I really like Zalo's mod that gives you cash when you kill someone and i love to play with single character against a horde of enemies.
I would really like a mod that allows you to buy a possibility to buy a building. An Example: I start a game with a single Brain Character,a gun and 0 cash. I kill some enemies and get some cash. I order some kind of special Lua'd actor that allows me to buy single module or item from "at the start buy menu" and the destroys
That way i can progress from single character to a base and feel that i have archieved something
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Mon Aug 17, 2009 10:16 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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 Re: Base building system
Can't be done in any way in the current build and possibly not in the future.
Method 1 of calling up the buy menu is going to lag horrifically because you're not supposed to be able to do so once a game starts.
Method 2 of creating an instantly-settling bunkermodule also would not work because of IsScrap, which causes settled MOs to become ludicrously destructible.
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Mon Aug 17, 2009 10:48 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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 Re: Base building system
Search "Scrap Brain" for horribly laggy base building mid-game.
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Tue Aug 18, 2009 8:01 am |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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 Re: Base building system
I know that Ballistic Weapons mod have a build module and if you drop a bomb in it you will be able to build without any lags. (or i didn't notice any lag.)
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Tue Aug 18, 2009 10:08 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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 Re: Base building system
Then post the code and request that someone Lua literate put it into a .lua file for an actor.
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Tue Aug 18, 2009 11:10 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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 Re: Base building system
Going back into bunker-build mode is something that has to be done once every sim update; it can't be done by mods in a regular skirmish game without quite literally reopening the menu every single frame while the game is trying it's damnedest to reload.
That's why it lags.
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Tue Aug 18, 2009 5:48 pm |
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