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Wonkyth
Joined: Thu Aug 12, 2010 11:01 am Posts: 142 Location: Somewhere in Australia
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Damn, beaten to the post! Ah well, I've not time to look at how you've done it, but well done. Prevising for starting school again next year has been eating up much of my thought time, and I've obviously had very little time to do any actual coding, and most of that has gone towards my game, despite the fact that the chances of getting a prototype up-and-running before term starts next year are dwindling. Anyway, congrats, and hope to see much more from 1Bar and its associates. 
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Sun Dec 12, 2010 12:17 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Because it's not worth a devlog post yet, I've been working on player movement a little, trying to iron out some of the bugs that're likely coming from float-to-int casts without flooring numbers or things of that nature. I'm hoping to get a good amount of work done today, but my hopes of having it finished by wednesday are all but dwindling, as I've still got to: - make a few edits to the map loading system, allowing for differing music each stage
- make a zone select menu and the unlock system therein
- reorganise the menus, build options screen.
- create a corpse and gibbing system (planning on doing this today as it's been holding me back)
- build a pretty credits screen
- animation tweaks
- some decor and tile content creation
- level production proper
- integrate playtomic
- short beta testing phase
- ->FGL
God, I'm putting that list somewhere within sight now. It's note as bad as I expected, most of those are 1-2 hour chunks.
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Sun Dec 12, 2010 9:27 pm |
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Wonkyth
Joined: Thu Aug 12, 2010 11:01 am Posts: 142 Location: Somewhere in Australia
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Looks like you'll be making some good progress there!
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Tue Dec 14, 2010 12:36 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Alpha 2! (mirror)-Loading -Undo (no Redo) -Magnifying Glass (Scroll Wheel) -Fixed map size limits -Added About -Added Save As... Still struggling with Decorations, primarily the color tinting. (Mind sharing details about that, Geti? X_X ) (The image files would be nice too. ;_; )
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Wed Dec 15, 2010 6:15 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Some News!For those wondering what's eating my time.
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Wed Dec 22, 2010 5:21 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
WHAT AM I UP TO NOW? Holy crap visual changes or something!
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Fri Dec 24, 2010 3:10 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
<3 love it.
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Fri Dec 24, 2010 3:24 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Some more shots here, and some updates!It all looks so much better in action but I'm not giving out an alpha, sadly. I should definitely take a trailer video soon though, showing some of the various sections of the game.. If I can I'll also scan some of my sketches and put them up to make the design doc a little less... Square looking <_< The new shots, for lazy people:  Here's the player chasing one of his papers, and a sign telling you how to jump, how exiting! Yeah, I'm re-using some edited versions of the RvR trees at the moment while I draft other content.  Oh dear, dead, though not exploded. I've still got to throw some overlays over the death screen and figure out how to make those backgrounds look less mistakable for foregrounds when moving quickly, but its a small matter, and easy to tweak.
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Thu Dec 30, 2010 1:54 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
The title for that page still says Robot V Robot.  I was tempted to fix it myself in a vigilante fashion, but I figured that would be unnecessary. I want to see this in action, as it can look a little confusing with the GB palette, but I'm sure that isn't an issue in motion.
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Fri Dec 31, 2010 11:53 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Nice catch, fixed. I'm going to need testers for the Beta through RC versions later on but for now there's so many holes everywhere I'm keeping it to myself  That said, working on a proper "Zone Complete" screen now.
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Sat Jan 01, 2011 9:25 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
A Reflection upon 2010, with some info about uh everything.
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Sat Jan 01, 2011 1:06 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
A very large and symultaneously fairly small update on the forums. Details on that paradox inside. Essentially you get cool barcodes and can see what's happening where, and threads will be burned at the stake whenever other threads are doing better.
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Sun Jan 02, 2011 3:17 pm |
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Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
I'm getting a 404 error message when I click the link saying your server might be down.
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Mon Jan 03, 2011 10:06 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Yeah steamwise is down, trying to contact pete bout it.
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Mon Jan 03, 2011 10:08 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
It's doing random things like making me download a file called "Download." and no file extension.
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Mon Jan 03, 2011 10:21 pm |
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