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 Call of Duty: Black Ops - Zombie Mode 
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Loose Canon
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Post Re: Call of Duty: Black Ops - Zombie Mode
What's changed between WaW's and Blops's zombie modes? I've only ever played World at War's zombie mode, but go for 1 hit kill weapons. I remember the raygun and revolver were both 1 hit kills, and could even be used while knocked down. Besides that, I don't really know any tricks.


Sun Dec 19, 2010 1:59 am
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DRLGrump
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Post Re: Call of Duty: Black Ops - Zombie Mode
I can't find the goddamn random box in the Pentagon level.


Sun Dec 19, 2010 2:06 am
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Post Re: Call of Duty: Black Ops - Zombie Mode
Don't we already have a Blops thread? In any case Zombies is pretty simple:

General tips: Knifing for the kill gives a lot of money (like 130 or something) so try to finish off with knife whenever possible.

Round 1: 4 shots to chest (this is important, don't hit them in head), then knife (I prefer to jump 360 knife, but that is optional). Round 2 is 1 clip then knife, etc...

Don's be too quick to kill zombies in the first few levels, let them make some progress in so you can repair more and maybe get powerups.

Generally for all zombie maps (including WaW) me and my friends try not to buy anything before reaching the random box. Though on Five we almost always pick up either the MP5 or the Stakeout. On the first blops map if you don't know where the random box is or if it's somewhere retarded it's good to go the upstairs route and get either the Stakeout or the MP40 before turning on the power. Actually, on that map I recommend always taking the top route, except maybe if the box is along the way on the other route, maybe. The bottom route sucks because zombies fall from above and the alley way is generally bad defensively.

PaP pistols are great. Ballistic Knife + Bowie Knife + Juggernaut are great. Abuse teleporters and elevators. Your biggest problem later in the game will always be ammo. Generally you want to have one good gun, then you want to go for PaP, then depending on your main gun you either want to get a backup or Juggernaut.

Watch out for the Ray Gun's splash damage; you can kill yourself with it.

Coordinate reloads, especially during dogs.

Have everyone reload before picking up Max Ammos- they only refill reserve ammo, not your clip.

Don't risk your life to try and save your friend's, even if he has a power weapon. Ditch.

Running to an unopened door ad then opening it when the horde gets too close is an excellent way to survive.

Grenade the last zombie of a round so you can run around and do stuff unimpeded.


Sun Dec 19, 2010 2:47 am
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Post Re: Call of Duty: Black Ops - Zombie Mode
Weapon information

Weapons you want:
Elementals (Ice revolver thingy, Zeus Cannon, Ray gun) obviously, these are top priority.
Special Weapons I think would be next: Papped crossbow works like a monkey bomb, Ballistic Knife
Big Ammo guns: HK21, RPK, or Galil all have a lot of ammo and do decent damage.


Who on DR is actually playing this? I'm on PSN. PM me if you want to play.


Sun Dec 19, 2010 5:48 am
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DRLGrump
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Post Re: Call of Duty: Black Ops - Zombie Mode
I play on Xbox, so I guess that kinda means we can't go together?


Sun Dec 19, 2010 6:04 am
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Post Re: Call of Duty: Black Ops - Zombie Mode
Oh I almost forgot, this one makes a big difference for little effort. Go to options and turn Aim-Assist off. As you may have noticed, Zombies has a helluva lot of aim assist, like campaign. Try ADSing, you'll see that you'll automatically be centered on to a zombie's chest. You don't want this at all, you want headshots. Even if you aren't going for headshots, being able to aim where you want unimpeded can be critical. Maybe you want to shoot a crossbow bolt behind the mob to draw them away from you, you don't want it locking on to the nearest enemy's chest and blowing you up. Actually even in just normal zombie shooting it's really useful to be able to aim where you want. Missing is probably not an issue for most players (if you have trouble aiming, by all means leave it on) and speed isn't an issue if you run a relatively high sensitivity (I use 10 for zombies).


Sun Dec 19, 2010 7:50 am
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Data Realms Elite
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Post Re: Call of Duty: Black Ops - Zombie Mode
Sakiskid wrote:
Knifing gets a lot more points when you kill them by knifing.


Grammar fail, but I get what you mean.

Also, anyone have this on Wii? I'm getting this for Christmas and need some peeps to play with.


Sun Dec 19, 2010 7:38 pm
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Post Re: Call of Duty: Black Ops - Zombie Mode
Roast Veg wrote:
Sakiskid wrote:
Knifing gets a lot more points when you kill them by knifing.


Grammar fail, but I get what you mean.

Also, anyone have this on Wii? I'm getting this for Christmas and need some peeps to play with.


Really? That infernal thing? That isn't good for fps playing at all.
Console Fail.


Mon Dec 20, 2010 12:36 am
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Data Realms Elite
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Post Re: Call of Duty: Black Ops - Zombie Mode
I'm sorry, when did I request a console 1337ism war?

I support the Wii, get over it.


Mon Dec 20, 2010 12:38 am
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Post Re: Call of Duty: Black Ops - Zombie Mode
Wow you know what sucks? Me and my friend were playing splitscreen online zombies today, and we got to level 20 and then the host disconnected and the game shut down. It sucked.


Mon Dec 20, 2010 7:31 am
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Post Re: Call of Duty: Black Ops - Zombie Mode
Got it on PC. PM me to add you on steam if you want.


Wed Dec 22, 2010 10:13 pm
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