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 DR. XENO (A roleplay) 
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Joined: Sat Dec 25, 2010 1:35 am
Posts: 12
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Post DR. XENO (A roleplay)
With the recent influx of role-playing games in our forum here, I thought I'd make one too.
NOTICE: We are full! Any new players will be added to the waiting list. PLEASE PM ME IF YOU WISH TO JOIN.
Here are the rules:

* I will be the Game Master, you must obey my every command.
* On your turn you will announce your action. It must be a single action.
* To determine success of your action, I will use a random number generator from 1-100. Higher numbers denote better success.
* Up to nine people can join the game at a time and the difficulty will be higher or lower depending on the strength of the players.
* You'll have two days to make your action. If you do not your character will be vaporized and the person next on the waiting list will take your place.


Character format:
Name:
DRL Username:
Inventory: (Your character's stuff; this includes weapons, items and objects gained from gameplay)
Age:
Appearance: (what your character looks like; pictures are helpful)
Skills: (maximum of four, see below)

A note on skills: if you choose to use a skill on your turn, you get a bonus on your roll. You can use multiple skills each turn. The more skills you use, the lower the bonus of your skills becomes.
1 skill: 4x
2 skills: 2x
3 skills: 1x (no change)
4 skills: 0.5x (halved)

Story
Your main opposition and Arch Nemesis is Dr. Xeno, an evil mad scientist.
You are a group of special agents gathered together by United Nations to stop the plans of Dr. Xeno. Private investigations have uncovered genetic experiments in Dr. Xeno's CFAC (center for animal cruelty) and we believe that he is using them for militaristic purposes.

This game will be moderately realistic. For actions, it must be something a real person would be able to do with the same amount of resources that your character has. This means no flying, no spontaneous mutations, no rigging bombs from old shoes, and so on. Everything that happens in the game should be able to happen in the real world.

--thanks to Yoman987 for the formatting
EDIT:By the way, things in comment (//whatever) are written by me, from the point of view of me.


Here are the characters:
Name: Jakson Haist
DRL Username: Yoman987
Inventory:
Dual Black Desert Eagles + 10 mags, holsters on legs
MP5K + 5 mags inside trench-coat
Modified Carbon-fibre Katana sheathed on back underneath trench-coat
Mobile phone with GPS and internet, jeans pocket
//nice phone, mine doesn't have either of those capabilities
Wallet with ID and credit card, back pocket
Age: 27
Appearance: 6 foot tall, black hair with a red-streaked fringe. Caucasian, light-skinned. Slim build, thin face. Muscular but not bulging. Reflective sunglasses. Gray bootleg jeans, black polo shirt and a dark leather trench-coat. Steel-capped boots. Katana handle is visible above collar.
Skills:
Swordsmanship (Usage of swords)
Pinpoint Accuracy (Usage of firearms)
Runner (Speed and Endurance)
Observant (Notices hidden details and enemies easily)



Name: Vito Indigo
Username: caekdaemon
Your Stuff: Bolt Cutter, Diamond Cutting tool, File, Glass Cutter, Drill, Screwdriver, Pliers, adjustable spanner, portable blow torch with fuel canisters, Clamp, Circular Saw, Glue Gun, Heat Gun, Rapid Fire Nail gun with 3 boxs of nails
Age: 39
Your Looks: A Cross between http://www.steamfriends.com/files/videos_converted/TF2_MeetTheEngineer_720p_flv.jpg and http://globalnerdy.com/wordpress/wp-content/uploads/2007/06/scotty.jpg
//apologies to caekdaemon, URLs weren't working out so well
Your Specialties: Manufacturing ( The Creation of objects)



Name: Enzo
Username: Ragdollmaster
Equipment:
* Scoped FN FAL Carbine
* Smoke Grenades
* Glock 17
* Combat Knife
* Ghillie suit
* Backpack
Age: 32
Looks: 5'8", but wiry and agile. Short cropped black hair. Wears a classy and trimmed goatee. Has a Ghillie suit, but typically does not wear it outside of combat.
Specialties
* Marksmanship (Great aim at all distances)
* Stealthy (Great at sneaking and hiding)



Name: Jacob Ozlamocovich
Username: Roast Veg
Equipment
* Scoped AK-47 with laser
* All-frequency jammer
* CO2 Poison Dart launcher
* Machete
* Methyl Mercaptan canisters
//I'm not sure what methyl mercaptan canisters are, but aren't they um...stink bombs?
Age: 25
Looks: Scruffy, with messy brown hair and and a goatee to die for. Medium height and build, but not sporty. Good with technology, and likes to wear a plain t-shirt and jeans.
Specialties
* Technologically minded (Can operate most devices)
* Interesting (Can make chit-chat easily)



NAME: Artyom Latnak
USERNAME:wooden
INVENTORY:modified folding katana sort of like the one Raiden has
various knives
2 silenced pistols
AGE:25
APPEARANCE:6 foot tall with a pair of jeans and a leather trench coat bluish purple eyes white creamy hair and pair of red sunglasses
SKILLS: sword mastery amazing with sword
stealth stealthy
juggernaught a tonne of health
[url]
http://t2.gstatic.com/images?q=tbn:JNlm ... py.jpg&t=1[/url]
i basically look like this guy but with a half military leather jacket



Name: Katrina Lovegale
DRL Username: Hyperkultra
Inventory:
- Beretta 92A1
- Combat Knife
- Upper Arm holsters for Beretta and Knife
- Woven Metal Mesh bulletproof vest
- 3 Clips for Beretta
- 64 GB Flash Drive loaded with encryption breaking and hacking software
//pretty big flashdrive. Mine only has 2 GB.
Age: 31
Appearance: Brown shoulder length hair, longer in front than in back. 5'8", athletically built (Thin while still muscular, practically no fat). Subdued grey and black stealth uniform/suit.
Skills:
- Weapon Specialization (+20 to using pistol/Knife combo, -10 to using other weapons, no penalty for only using pistol or knife)
- Tech Expert (+10 to using computers)
- Lithe (+5 to rolls involving agility, can fit into small spaces)


Name: MCF-TX204 Shale //advanced AI robot
DRL Username: Point.blank
Inventory:
*head vulcan x4, mounted in visor unit (low calibre, accuracy of an SMG)
*Beam generator x2, mounted in arm guards (powers beam weapons, therefore infinite ammo)
*Beam Saber/Rifle cartridge for gauntlet x2, mounted in left arm guard (leaving hands free)
*Beam Dagger/Machinegun cartridge for gauntlet x2, mounted in right arm guard
*Spare BS/R and BD/MG x2 each, stored in hip armors
*Powered blade (Solid sword with beam-powered cutting edge) x1, mounted on left of backpack, mounted in left arm guard in use (ejects BS/R, leaves hands free)
*Beam cannon x1, mounted on right of backpack, mounted in right arm guard in use (ejects BD/MG, uses right hand)
*Explosive throwing knives x6, 3 mounted in each arm guard
*Armor-piercing knife x2, mounted in leg guards
Age: 4 months since final assembly
Appearance: Roughly 190cm tall with hard geometry (anti-ballistic) for the body. Arm and leg guards are sleek and curvy (anti-beam). Primarily neutral grey with charcoal accents and teal highlights. Glowing sky blue eyes, with a slide-down shield unit to protect the eyes
Skills:
Beam-resistant arm guards (blocks energy weapons, ballistics not so much, but better than plain metal)
Thruster pack (Increased movement such as powered jumps, boosted dashes, quick dodging etc.)
Mechanical (not worn down by fatigue, can interface with computers directly)
EMP/ECM shielding (not effected by EMP or ECM)


Name: Dmitri Tshivokshamot
DRL Username:crodude
Inventory: FN SCAR-L(30 rounds per magazine) /w underslung shotgun(5 manually fed shots) and attachable holographic sight and assault scope and 3 extra magazines and 10 backup shots, Accuracy International AW-50(5 manually fed rounds) /w folding legs for accuracy and adjustable 4-16x scope power and 15 back up rounds, back up carbon hardend combat knife, 2 weeks worth of rations(food and water), 3 claymores, PDA, multi tool, 2 glow sticks, backpack to store it all in, kevlar armor, titanium alloy helmet /w integrated comm system
Age:32
Appearance: 6 foot tall, goatte, bald head, wears a fedora, KO sneakers, jeans, leather jacket, T-shirt
Skills: Iron body conditioning(able to resist blunt damage and pain)
Karate training(master of hand to hand combat)
Traceour(master of parkour, can climb and reach many places usually unreachable for the common man)
Marskman(accurate, good with firearms)


Name: John Asimuth
DRL Username: dhart5000
Inventory:
*M4 Carbine with foldable bipod and 4x telescopic sight.
*4 M4 magazines.
*M1911 with silencer.
*3 M1911 magazines.
*Backpack
*3 flash-bang grenades
*Taser
Age: 36
Appearance: 5' 10", slightly muscled build, dark brown hair, brown eyes, light beard stubble. Wears light body armor, black jeans, and dark sunglasses.
Skills:
*Tactical Genius: Can easily spot enemy traps and pick out their strategies.
*Critical Strike: Good at hitting enemy's vital organs.


Last edited by Xenophon on Mon Jan 03, 2011 11:47 pm, edited 18 times in total.



Wed Dec 29, 2010 11:54 pm
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Joined: Fri Apr 04, 2008 12:06 am
Posts: 195
Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Re: DR. XENO (A roleplay)
Oh my, your formatting there is horrible. If you could re-format it you might get some more players. Also, what is the story you have in mind?

And also, just a warning, Grif don't like role-playing games. He is letting the ones that exist go, but if there is too many, well, I don't know what he will do.


Thu Dec 30, 2010 11:43 am
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Joined: Sat Dec 25, 2010 1:35 am
Posts: 12
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Post Re: DR. XENO (A roleplay)
thank you for the advice.
I may update formatting sometime when I am bored
Actually if it gets shut down I might go troll on some other forum


Thu Dec 30, 2010 11:46 am
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Posts: 195
Location: In front of keyboard, staring at monitor. (WA, Oz)
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Post Re: DR. XENO (A roleplay)
If you won't do it now, then I'll do it for you, since I am currently waiting on something. I ask in return for a position in the game if it doesn't get vaporised by Grif or anyone else. Just make sure that you have the dedication to keep it going for AT LEAST two months.

My character.

Name: Jakson Haist
DRL Username: Yoman987
Inventory:
Dual Black Desert Eagles + 10 mags, holsters on legs
MP5K + 5 mags inside trench-coat
Modified Carbon-fibre Katana sheathed on back underneath trench-coat
Mobile phone with GPS and internet, jeans pocket
Wallet with ID and credit card, back pocket
Age: 27
Appearance: 6 foot tall, black hair with a red-streaked fringe. Caucasian, light-skinned. Slim build, thin face. Muscular but not bulging. Reflective sunglasses. Gray bootleg jeans, black polo shirt and a dark leather trench-coat. Steel-capped boots. Katana handle is visible above collar.
Skills:
Swordsmanship (Usage of swords)
Pinpoint Accuracy (Usage of firearms)
Runner (Speed and Endurance)
Observant (Notices hidden details and enemies easily)


Thu Dec 30, 2010 11:51 am
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Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4143
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Post Re: DR. XENO (A roleplay)
Name: Vito Indigo
Username: caekdaemon
Your Stuff: Bolt Cutter, Diamond Cutting tool, File, Glass Cutter, Drill, Screwdriver, Pliers, adjustable spanner, portable blow torch with fuel canisters, Clamp, Circular Saw, Glue Gun, Heat Gun, Rapid Fire Nail gun with 3 boxs of nails
Age: 39
Your Looks: A Cross between this and this
Your Specialties: Manufacturing ( The Creation of objects)


Last edited by caekdaemon on Thu Dec 30, 2010 8:26 pm, edited 1 time in total.



Thu Dec 30, 2010 3:05 pm
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Post Re: DR. XENO (A roleplay)
I know he doesn't like them, but Grif isn't really the type to lock a topic based on personal hatred. Rampant offtopicness however...


Thu Dec 30, 2010 4:57 pm
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Post Re: DR. XENO (A roleplay)
Yeah, Grif's typically pretty chill, but if he doesn't like a topic in the first place and there's dickery going on inside, he's much more inclined to do something about it with his hammer.

Name: Enzo
Username: Ragdollmaster
Equipment
  • Scoped FN FAL Carbine
  • Smoke Grenades
  • Glock 17
  • Combat Knife
  • Ghillie suit
  • Backpack
Age: 32
Looks: 5'8", but wiry and agile. Short cropped black hair. Wears a classy and trimmed goatee. Has a Ghillie suit, but typically does not wear it outside of combat.
Specialties
  • Marksmanship (Great aim at all distances)
  • Stealthy (Great at sneaking and hiding)


Thu Dec 30, 2010 6:27 pm
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Post Re: DR. XENO (A roleplay)
Name: Jacob Ozlamocovich
Username: Roast Veg
Equipment
  • Scoped AK-47 with laser
  • All-frequency jammer
  • CO2 Poison Dart launcher
  • Machete
  • Methyl Mercaptan canisters
Age: 25
Looks: Scruffy, with messy brown hair and and a goatee to die for. Medium height and build, but not sporty. Good with technology, and likes
Specialties
  • Technologically minded (Can operate most devices)
  • Interesting (Can make chit-chat easily)


Thu Dec 30, 2010 8:16 pm
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Joined: Sun Dec 19, 2010 10:53 pm
Posts: 423
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Post Re: DR. XENO (A roleplay)
probably a bit late but


NAME: Artyom Latnak

USERNAME:wooden

INVENTORY:modified folding katana sort of like the one Radien various knives and 2 silenced pistols

AGE:25

APPEARANCE:6 foot tall with a pair of jeans and a leather trench coat bluish purple eyes white creamy hair and pair of red sunglasses

SKILLS: sword mastery amazing with sword

stealth stealthy

juggernaught a tonne of health

http://t2.gstatic.com/images?q=tbn:JNlm ... py.jpg&t=1

i basically look like this guy but with a half military leather jacket


Thu Dec 30, 2010 8:27 pm
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Post Re: DR. XENO (A roleplay)
Xenophon wrote:
--To determine success of your action, we will use a random number generator from 1-100. Higher numbers denote better success.

Just realized the implications of this, and I approve. Its less restrained then a RtD.


Thu Dec 30, 2010 8:28 pm
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Post Re: DR. XENO (A roleplay)
No it's not? It's pretty much the same thing? Not as though he's really going to think up of 100 different potential outcomes for every action. A 67 will probably get you the same result as a 68, or a 69. The difference is negligible and superficial.


Thu Dec 30, 2010 8:33 pm
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Post Re: DR. XENO (A roleplay)
Ragdollmaster is correct.
There will be more than six outcomes, and I will not set these to specific numbers, i.e, you will not know when you have succeeded (except for the obvious).
However multiple numbers will have the same outcome, as specified by Ragdollmaster.
This system comes in handy when using knowledge checks: you will not know if there is something more out there which you failed to find.


Thu Dec 30, 2010 10:16 pm
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Post Re: DR. XENO (A roleplay)
So im still right, it is less restrictive then the system used in the RtDs, as this has 10+ different possible outcomes, rather then the RtDs 6.


Thu Dec 30, 2010 10:22 pm
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Post Re: DR. XENO (A roleplay)
In essence, yes.

Well! Shall we begin?
(still open to new joiners)
You are a United Nations assembled team of special operatives who will be raiding Dr. Xeno's CFAC (center for animal cruelty) because private investigations have revealed genetic experiments which are believed to have militaristic purposes.
You are currently on a helicopter, preparing to make the paradrop.
You all have one action before the drop :smile:
Oh, and Dr. Xeno is also the worlds leader in energy weapons development.
It doesn't really matter what order you declare your actions in. I'll keep track of who has taken their action.


Last edited by Xenophon on Fri Dec 31, 2010 12:11 am, edited 1 time in total.



Thu Dec 30, 2010 11:48 pm
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Post Re: DR. XENO (A roleplay)
Look for anything shinyreflective inside the helicopter.


Thu Dec 30, 2010 11:57 pm
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