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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Steamwise.org is technically functional. You just can't access /1bardesign through the subdomain anymore, only through the directory 
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Mon Jan 17, 2011 2:01 am |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
1 Bar Design is now available again, at http://steamwise.org/1bardesign. All the links are now relative* changed, so everything should work properly again. RvR and Prelude are still sitelocked to 1bardesign.steamwise.org at the moment, though. But yeah, hopefully all this will be sorted out properly at some point. :/ *i am a silly person
Last edited by Petethegoat on Mon Jan 17, 2011 10:52 pm, edited 1 time in total.
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Mon Jan 17, 2011 5:08 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
I'll get onto fixing the sitelocking so you can play the games again asap :/ I'm doing uni enrolment stuff at the moment though, so it could be a matter of a day or two. Maybe not, but maybe so. I really need to get multiple sitelocking happening...
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Mon Jan 17, 2011 10:30 pm |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
It brings me to this: Here
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Fri Jan 21, 2011 1:06 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Progress has been made, but I'm not going to publicly reveal anything until I'm happy with it. I'll fix the sitelocks when I do though  Give me two days, I'm busy with a concert today.
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Fri Jan 21, 2011 1:20 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
HOLY SMOKES, NEW SITE!I've still got to port the sitelocking on the games so they aren't playable yet and I aren't on my usual computer at the moment, but hopefully I'll get around to that tonight. For now, the forums and blog are live again, and it looks a little different. I'd love to hear what you guys think of it.
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Sat Jan 22, 2011 4:21 am |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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 Re: 1 Bar Design - Development Updates and Discussion - NEW SITE
Gorgeous. Nice to finally see some colour!
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Sat Jan 22, 2011 1:06 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - NEW SITE
 LudumDare mockup. We'll see how close I get, heh.
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Sun Jan 23, 2011 1:02 am |
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Dr. Evil
Joined: Mon Aug 17, 2009 3:00 am Posts: 242 Location: The Great White North
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 Re: 1 Bar Design - Development Updates and Discussion - NEW SITE
Tisk. All your games seem to be broken due to your site migration ;_;
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Sun Jan 23, 2011 2:49 am |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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 Re: 1 Bar Design - Development Updates and Discussion - NEW SITE
And they're all postponed due to you being distracted. That said, looking forward to you fixing your site. RVR FTW!
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Sun Jan 23, 2011 3:42 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - RVR α
Geti wrote: I've still got to port the sitelocking on the games so they aren't playable yet and I aren't on my usual computer at the moment, but hopefully I'll get around to that tonight. For now, the forums and blog are live again, and it looks a little different. I'd love to hear what you guys think of it. I'll be working on LD tonight so it's unlikely to be fixed until tomorrow. that said, making progress:  somewhat procedural
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Sun Jan 23, 2011 5:47 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - NEW SITE
http://www.1bardesign.com/experiments/springbots.swfInf scrolling landscapes  need to make more cards though, so it'll get predictable quickly. Go right. R is to Reset if you die. You die from running out of springyness. Gibs, camera tweaks, a rotated screen so you can see below you and more coming soon, I'm going to bed now though. Feedback would be great.
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Sun Jan 23, 2011 3:01 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - NEW SITE
Competition version of SPRINGBOT 3011COMMENTS APPRECIATED, INSTRUCTIONS ON THAT PAGE. Nonsequitorian, I'll get onto fixing the games asap, I've been caught up in this weekend's Mini-LD. Tomorrow morning.
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Mon Jan 24, 2011 3:30 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: 1 Bar Design - Development Updates and Discussion - NEW SITE
THE GAMES ARE WORKING AGAINStill working on SPRINGBOTS.
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Wed Jan 26, 2011 2:06 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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 Re: 1 Bar Design - Development Updates and Discussion - NEW SITE
RvR Doesn't work, it just shows the infinite F and a 0% loaded bar.
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Wed Jan 26, 2011 5:22 am |
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