Roll to Dodge - Mecha ON HOLD
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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 Re: Roll to Dodge - Mecha Mission 1
What with?
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Sun Apr 24, 2011 5:04 pm |
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ShadoWKilleR255
Joined: Fri Dec 12, 2008 12:45 pm Posts: 48
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 Re: Roll to Dodge - Mecha Mission 1
Playing/Waiting/Dead list
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Sun Apr 24, 2011 5:29 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: Roll to Dodge - Mecha Mission 1
> Aim. Fire. Party.
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Sun Apr 24, 2011 7:33 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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 Re: Roll to Dodge - Mecha Mission 1
ROLL. Tomaster Vladimír Shurla [1]: "And the colossal ♥♥♥♥ has hit the fan. Great."You take careful aim at the lizards, adjusting your footing for the best angle. When your feet set down, an alarm in your cockpit goes off, and your mech suddenly lurches to the side. In surprise, you fire the missiles. Directly at the Van Han. "FUUUUUCK!"Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions: MechaRoast Veg Aark-han [7]: Taking aim again, you empty the rest of the clip. This time one of the grenades hits a lizard, blowing it to pieces. But before you have time to celebrate, a string of explosions rocks your mecha's hull, and you get thrown against the side of your cockpit as your mech is knocked to the ground. Looking at your mech's diagnostics and silencing several wailing alarms and flashing lights, you see that your right arm is completely blown to hell. It's automatically been sealed off, but it's a wonder that its still attached right now. Your lower torso also took some damage, but it hasn't breached the armor, so your mech is still operational. ♥♥♥♥, the lizards are still advancing. Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock - Rough Map of the Exoneration - 7 Painkillers Conditions: - Broken Nose (Splinted) - Missing Tooth (Numbed, lasts 1 turn) - Shell Shocked (-2 to next roll) MechaAmazigh "Amazigh" [10]: You aim your autocannon basically straight down, and fire. The two FAPDS rounds merely impact the ground, spraying dirt and asphalt everywhere. The HEI rounds on the other hand, detonate, sending waves of burning hot gases and sprays of napalm through the air. The lizard, being an insignificant distance from the explosion, dies immediately. The Barbaroi's thick armor survives the indirect heat from the blasts, and you step back a step to make sure no damage is acquired from lingering heat. Oh ♥♥♥♥, you think you hit Kaime. Abilities: - Cyborg Enhancements Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions: MechaJJA79 James Argus [4]: - PilotAbilities: - Sniper expert (+1 when shooting from long range) Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock - 3 Instant Coffee Packages Conditions: - Panic (-1 to actions when in close combat) - Broken Legs (Anesthetized and splinted, cannot walk) - Unconscious MechaTokochiro John Kosloswa [2]: You make it barely past the hospitals front doors before tripping on an abandoned crutch. You faceplant, landing mere inches away from a discarded syringe, scarily close to where your head could've been. That...could've ended very, very badly. And you have no idea where you're going in this hospital. It's pretty big after all. Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock - Sports Watch Conditions: MechaDragonXP Kaime Freins [4]: You've already got your gun out... you gently raise it up, point it towards the lizard's head, and... *KRA-BOOM*Behind the lizard, the ground turns to fire and death as Amazigh's autocannon rounds rain down. Of course, the lizard dies instantly. Less favorably, you're pelted with shrapnel, blown back by the blasts, and burned by scalding hot debris. You end up on your back, groaning in pain and trying not to move. Taking a chance, you lift your head and look towards the source of the worst pain, your left leg. Oh. So that's why it hurts. It's completely gone. Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions: - Extreme Pain (-3 to rolls) - Missing Left Leg (Cannot Walk) - Intense Bleeding (Death in 3 turns if not treated) MechaGame Events: The hell is going on out there, Aark just took a heavy hit, but there's nothing on radar besides those lizards! And what the ♥♥♥♥ happened to Kaime?! BAD THINGS. VERY BAD THINGS ARE HAPPENING.AREA MAP UPLOADED.
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Tue Apr 26, 2011 3:22 am |
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Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
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 Re: Roll to Dodge - Mecha Mission 1
owch,my roll is a 2 ._.
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Tue Apr 26, 2011 2:57 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: Roll to Dodge - Mecha Mission 1
FFFFFFFFFFFFU-
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Tue Apr 26, 2011 4:06 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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 Re: Roll to Dodge - Mecha Mission 1
"Well ♥♥♥♥ me" >If the area is clear Get out and Help Kaime. If not, Stomp any Lizards into a Fine Paste.
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Wed Apr 27, 2011 12:40 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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 Re: Roll to Dodge - Mecha Mission 1
> Rest for a moment and regain my composure.
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Wed Apr 27, 2011 1:23 am |
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Tokochiro
Joined: Mon Jun 28, 2010 3:54 am Posts: 806
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 Re: Roll to Dodge - Mecha Mission 1
Get up and continue adventure!
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Wed Apr 27, 2011 1:25 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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 Re: Roll to Dodge - Mecha Mission 1
MOVE AS MUCH AS POSSIBLE. Since i'll fail the roll i should just cause the inverse to happen.
Last edited by dragonxp on Wed Apr 27, 2011 4:23 am, edited 1 time in total.
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Wed Apr 27, 2011 3:37 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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 Re: Roll to Dodge - Mecha Mission 1
Yea, friendly fire is a ♥♥♥♥♥. My leg motors went down and threw off my aim at the last minute. I'm going to stop moving, and be a heavy weapons platform for right now. Settle my Mecha into the most stable position, and begin firing at the lizards again. If friends are close, use the rounds indirectly (ie. Use the shock to stun the lizards and make them more vulnerable to everyone else's fire.)
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Wed Apr 27, 2011 4:05 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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 Re: Roll to Dodge - Mecha Mission 1
Oh, that's everyone. Tomaster Vladimír Shurla [9]: "Yea, friendly fire is a ♥♥♥♥♥. My leg motors went down and threw off my aim at the last minute. I'm going to stop moving, and be a heavy weapons platform for right now." ...Good luck with that.Taking advantage of being already pointed towards Aark, you aim your cannons down, towards the group of lizards rapidly encroaching on him. You fire your cannons one at a time, twice each. One shell veers off course, missing the lizards, and for about 200 meters, the ground. The other 3 work as intended, and all but one of the lizards are blown to pieces or killed by the shockwaves from the shells. Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions: MechaRoast Veg Aark-han [2-2=1]: You sit there for a moment, playing dead. Hopefully the lizards think you're not worth biting. Hmm, your tooth is hurting again. A string of loud explosions outside jars you back to the current situation. Looking out of your mecha's external cameras, there is one lizard still intact. And GODDAMN IT'S CHEWING ON YOUR DAMAGED LEG. Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock - Rough Map of the Exoneration - 7 Painkillers Conditions: - Broken Nose (Splinted) - Missing Tooth (-1 to rolls) MechaAmazigh "Amazigh" [3]: Yeah, it's probably fine. And if it isn't ♥♥♥♥ all. You crouch down and pop open your cockpit, then hop out and run over to Kaime. "Oh Jesus Christ! Uh, okay, ♥♥♥♥, I think I might be able to do something with my medkit here. Maybe. ♥♥♥♥."You're a bit too disconcerted to know what to do right now! It looks like a large chunk of burning something hit Kaime's leg, slicing through it just above the knee. Jesus that looks bad, and there's blood everywhere. Abilities: - Cyborg Enhancements Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock Conditions: MechaJJA79 James Argus [4]: - PilotAbilities: - Sniper expert (+1 when shooting from long range) Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock - 3 Instant Coffee Packages Conditions: - Panic (-1 to actions when in close combat) - Broken Legs (Anesthetized and splinted, cannot walk) - Unconscious MechaTokochiro John Kosloswa [4]: You get up, making sure to not land on any needles of death and pain. You wander around the lobby and surrounding rooms a bit, reluctant to venture off into the unknown without any idea what you're doing. Perhaps look for a map of some sort? Abilities: Inventory: - Field Medical Kit - Field Repair Kit - 9mm Glock - Sports Watch Conditions: MechaDragonXP Kaime Freins [2-3=1]: You try to get up as Amazigh crouches his mech down to assist you. The movement gets gravel into your gaping wound, causing a surge of agony. You fall back onto the ground, gasping hard. Amazigh comes over and expresses concern, but you're in too much pain to listen to him. Why oh why did you ever volunteer to go in there? Oh and that's just great, you can't even shoot yourself since you lost your gun in the explosion. Abilities: Inventory: - Field Medical Kit - Field Repair Kit Conditions: - Extreme Pain (-3 to rolls) - Missing Left Leg (Cannot Walk) - Intense Bleeding (Death in 2 turns if not treated) - Gravel in Wound (Infection if not cleaned within 8 turns) MechaGame Events: Ok, from what I can tell, Kaime is going to die without immediate medical attention. Amazigh, open up both of your med kits and pull out EVERY "Bleeding Stopper" syringe. There should be instructions for them inside the kit, use at least 3 of them, more if he doesn't stop bleeding after 3 minutes.AREA MAP UPLOADED.
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Wed Apr 27, 2011 9:51 pm |
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Amazigh
Data Realms Elite
Joined: Sun Feb 24, 2008 2:10 am Posts: 1531 Location: Ye Olde England
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 Re: Roll to Dodge - Mecha Mission 1
>Grab EVERY "Bleeding Stopper" syringe, Check Instructions, Clean Wound as best I can, Use 3 of the syringes.
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Thu Apr 28, 2011 1:06 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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 Re: Roll to Dodge - Mecha Mission 1
Meditate through pain.
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Thu Apr 28, 2011 1:20 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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 Re: Roll to Dodge - Mecha Mission 1
Wellll ♥♥♥♥. I'm going to just chill out here while you work on Kaime. Lemme know if you need any more of those bleeder things. Run a diagnostics scan on my leg motors, and see if the repairs necessary to get it back to operational are possible in the field.
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Thu Apr 28, 2011 1:58 am |
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