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thesoupiest
Joined: Thu Dec 16, 2010 11:06 pm Posts: 276
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
No need for the necro, guys.
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Tue Jun 14, 2011 8:06 pm |
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zuzfel
Joined: Tue Jun 14, 2011 12:16 pm Posts: 6
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
Dosen't work for me atleast just says: Website Not Found There was no website at the URL: download/file.php?id=35765Error 6 (net:: ERR_FILE_NOT_FOUND): Could not find file or directory. And what do you mean by No need for the necro, guys. (sry i rly never use forums :S)
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Wed Jun 15, 2011 10:55 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
He meant that this is kind of reviving an old thread, which this isn't. But zuzfel, for me it works fine. Anyone else having this problem? EDIT: I'll just upload it for you to min.us. Clicky click.
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Wed Jun 15, 2011 10:58 am |
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zuzfel
Joined: Tue Jun 14, 2011 12:16 pm Posts: 6
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
Thanks and i geuss i wont reply on old threads anymore then 
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Wed Jun 15, 2011 11:07 am |
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Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
No, what you did was point out a problem, which is fine. A necro is more "lol this mod iz awsum i got aa headshoot wit the plasm gun and he xeploded can you plz upload my gif of it in the title?>?"
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Wed Jun 15, 2011 11:31 am |
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zuzfel
Joined: Tue Jun 14, 2011 12:16 pm Posts: 6
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
Forums are complicated >:l
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Wed Jun 15, 2011 11:45 am |
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PX85
Joined: Sat May 14, 2011 5:41 pm Posts: 16 Location: Behind you.
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
So deliciously overpowered. ^^
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Tue Jul 05, 2011 9:48 pm |
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Okami
Joined: Wed Apr 27, 2011 8:16 pm Posts: 4
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
Any idea ? I've got the B24 v. Dl' the patch, tried some index modifications ... same results.
Attachments:
oi.bmp [ 307.41 KiB | Viewed 6615 times ]
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Wed Jul 20, 2011 1:34 am |
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Mackerel
Joined: Thu May 05, 2011 1:30 am Posts: 2876 Location: Rent free in your head. Vacation in your ass.
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
Okami wrote: Any idea ? I've got the B24 v. Dl' the patch, tried some index modifications ... same results. Patch? What? Try deleting the whole whitty folder before you re-install new stuff.
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Wed Jul 20, 2011 8:59 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
BigBomb wrote: Okami wrote: Any idea ? I've got the B24 v. Dl' the patch, tried some index modifications ... same results. Patch? What? Try deleting the whole whitty folder before you re-install new stuff. BigBomb, before you try to advice him, read the installation instructions yourself.
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Wed Jul 20, 2011 11:04 am |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
Yeahhhhhh I should probably do away with all the downloads and patches there and throw it all into one simple download.
But meh. I'm on my laptop and I'm going to be instead.
Also, with all my free time in college (sooooooo much free time, omg) I may actually start producing more content for this. I have missed fiddling around with the code and making retarded killing machines.
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Sat Jul 30, 2011 7:23 am |
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Mackerel
Joined: Thu May 05, 2011 1:30 am Posts: 2876 Location: Rent free in your head. Vacation in your ass.
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 Re: Whitty's Wonderful Mods *Version 9.2.1* Updated 12/17/2010
whitty wrote: I may actually start producing more content for this. More ridiculously overpowered fun guns? I can't describe how I feel right now.Also if you have so much time, go party. 
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Sat Jul 30, 2011 1:37 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011
I just re-uploaded everything into one .rte and also fixed a dependency that broke it with Build 25.
Download is at the bottom of the OP. Go have fun!
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Thu Aug 04, 2011 5:51 pm |
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Mackerel
Joined: Thu May 05, 2011 1:30 am Posts: 2876 Location: Rent free in your head. Vacation in your ass.
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011
whitty wrote: I just re-uploaded everything into one .rte and also fixed a dependency that broke it with Build 25.
Download is at the bottom of the OP. Go have fun! My lord and savior.
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Fri Aug 05, 2011 12:12 am |
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Emparceus
Joined: Tue Aug 09, 2011 7:25 pm Posts: 2
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 Re: Whitty's Wonderful Mods *Version 10* Updated 8/4/2011
Hi!  I wondered if I could get some help... I copy the WMM.rtf folder into the CortexCommand folder and load it up. Sometimes it gives me an error stating "Abortion in file: ../System/ContentFile.cpp, line 468, because: Failed to load datafile object with following path and name: Coalition.rte/Effects/Sounds/RevolverCannonFire.wav The last frame has been dumped to "abortscreen.bmp" I am on Ubuntu 11.04 with no other mods installed. Any advice?
Attachments:
abortscreen.bmp [ 900.05 KiB | Viewed 6921 times ]
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Tue Aug 09, 2011 7:46 pm |
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