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 Detect if there is terrain within a certain range? 
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 11847
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Post Re: Detect if there is terrain within a certain range?
Post entire script?


Mon Jul 18, 2011 10:50 pm
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Joined: Sun Dec 21, 2008 8:16 am
Posts: 293
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Post Re: Detect if there is terrain within a certain range?
Code:
self.attaTable = {};
print(self.ID); -- Always 255
for i = 1, MovableMan:GetMOIDCount()-1 do
   local part = MovableMan:GetMOFromID(i);
   if part.RootID == self.ID then
      print("foundMatch"); -- Never shows up
      self.attaTable[#self.attaTable+1] = part;
   end
end


Tue Jul 19, 2011 5:53 pm
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Joined: Wed Dec 13, 2006 5:27 am
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Post Re: Detect if there is terrain within a certain range?
255 means the object has no ID. Is the object itself GetsHitByMOs = 1?


Tue Jul 19, 2011 8:08 pm
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Post Re: Detect if there is terrain within a certain range?
TheLastBanana wrote:
255 means the object has no ID. Is the object itself GetsHitByMOs = 1?


That fixed the problem. The object had GetsHitByMOs = 0. After changing it the ID switched to 71 and I started getting "foundMatch".
Thanks a lot for all your help guys!


Tue Jul 19, 2011 10:09 pm
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