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 The Elder Scrolls V: Skyrim 
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Joined: Fri Apr 30, 2010 2:12 pm
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Post Re: The Elder Scrolls V: Skyrim
I would throw 5.000.000 jars of super-flamable oil in riften's ratway,
throw a torch and enjoy listening all those cockroaches crisp and fry...
I'm the most who enjoyed Blackreach, but I never liked to be forced
to get inside dark, moist and claustrophobic sewers by quests.

To be frank with all of you, I always considered High Elves more likely
to become benevolent and intelligently superior like LOTR ones, not
like some bunch of stupid thugs which just politically push around others.


Mon Dec 12, 2011 11:22 pm
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Post Re: The Elder Scrolls V: Skyrim
LordVonKain, you can fast travel and there are carts between all the major cities that will drive you to any other major city for a really tiny fee


Mon Dec 12, 2011 11:25 pm
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"Not really, if you played Shivering isles you see sherogorath realm is quite full of life and such..."

You didn't understand what I said. Yes, I played that expansion and it's obvious why Sheo's realm is as colourful/depressing as it is. He is the exception. Most of the other daedra that come to mind all live in horrible/hellish and/or dark/colourless places (as far as I know). Not really suitable for a long addon. I'd imagine Hircine's plane would look very nice, but he's all about hunting. Not much to create a story out of.

Don't expect a return to Cyrodiil. I really doubt a return to anywhere in that place, or Morrowind for that matter. It has been done before, and recently as well. People would want to see other places. Hammerfell, Elsweyr and Valenwood etc.


Mon Dec 12, 2011 11:33 pm
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Post Re: The Elder Scrolls V: Skyrim
Naxete wrote:
To be frank with all of you, I always considered High Elves more likely
to become benevolent and intelligently superior like LOTR ones, not
like some bunch of stupid thugs which just politically push around others.


Yeah, it seems they usually are. Thankfully Bethesda's high elves are not so we can kick some arrogant elven arse soon. :evil:


Mon Dec 12, 2011 11:39 pm
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You can't return to Morrowind anyway because it exploded


Mon Dec 12, 2011 11:46 pm
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Post Re: The Elder Scrolls V: Skyrim
metal chao wrote:
You can't return to Morrowind anyway because it exploded

I hope I can go there. I want to curb stomp some more elf faces into the ground.

Preferably molten ground.


Tue Dec 13, 2011 12:28 am
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Post Re: The Elder Scrolls V: Skyrim
It's full of Lizardmen now
This is why the dark elves all migrated away and now live in slums like the degenerates they are


Tue Dec 13, 2011 1:00 am
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Post Re: The Elder Scrolls V: Skyrim
metal chao wrote:
It's full of Lizardmen now
This is why the dark elves all migrated away and now live in slums like the degenerates they are

Point me in the right direction to them then. I shall end their existence. Also, lizard men.

They shall become my snake skin boots.


Tue Dec 13, 2011 1:26 am
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Post Re: The Elder Scrolls V: Skyrim
Gotcha! wrote:
Don't expect a return to Cyrodiil.

Don't dare to underestimate modders, terrain its already there :lol:
http://ppsh-41.tumblr.com/post/13145143 ... nto-skyrim

[EDIT]

Image

Just... stfo and let me play.


Tue Dec 13, 2011 9:39 am
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Post Re: The Elder Scrolls V: Skyrim
@chao, i was meaning how in oblivion there some mods that remake Morrowind and you have to WALK to it to visit the places there, all i'm wanting is say a boat in riftin that can take you to a new area (load a new area up) which act as morrowind or Cyrodill or hammerfell etc.


Tue Dec 13, 2011 12:24 pm
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Post Re: The Elder Scrolls V: Skyrim
http://www.skyrimnexus.com/downloads/file.php?id=3592


Fri Dec 16, 2011 5:31 pm
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So, did everyone grow tired of Skyrim yet? Finished the game perhaps?

I have to ask, can't find a precise number on the internet; how many locations have you found?
Journal -> General Stats -> Locations discovered
My counter is stuck on 345.


Sun Dec 25, 2011 10:30 pm
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Gotcha! wrote:
So, did everyone grow tired of Skyrim yet? Finished the game perhaps?

Nah, I'm just on vacation and I only have my laptop with me.
Although I have finished the game. I started a new character that was more interesting than "big guy with big weapons".
I sort of breezed through the game because I could take and dish out so much damage. So I made a new stealth one. Much more fun.


Sun Dec 25, 2011 11:24 pm
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Post Re: The Elder Scrolls V: Skyrim
im waiting on the modding tools, Plus i been playing a number of games before i carry on with skyrim xD


Mon Dec 26, 2011 12:46 am
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Post Re: The Elder Scrolls V: Skyrim
Apparently you can import mods from Oblivion, so I guess that'll make a lot of modders and weeaboos happy.


Mon Dec 26, 2011 6:23 am
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