Corpsey wrote:
I reread this yesterday and I think I know what he wants and.. I wouldn't know how to accomplish it:
A file that calls numerous attachables and then attaches them if you purchase a unit with a 'hat' ITEM. That way you could get any actor with any hat item.
While that IS most likely possible with some epic script, the only way I know how to do it would be to create an entire new aHuman (or at least a duplicate aHuman) and then create a duplicate head with the new attachable on the dupeHead, essentially buying a unit that has a hat already (which has been done many times).
Actually I have some idea of how to create the script he wants but it would require a file recompile every time a new mod/hat is added.. and that doesn't include proper offsetting. So yes, it's possible in a way, but completely ludicrous with the current game model.
It would be a lot easier if there was a 'head item slot' so to say... so then you just buy a hat/helm like you would buy a gun.
That's a bit useless. at least, for me. and this is going to turn CC into some sort of TF2 o.O