ROLLING
6 [UNKNOWN]
Roast Veg
Clone #25969 [7] > Start the reload and run toward the thingAfter ensuring your Rocket Launcher is reloading, you walk closer to the Clone, hopefully it'll stay not paying attention to you for a while.
Abilities:
-Strong Electrokinesis
Inventory:
-Rocket Launcher [0/2] [||||----]
-Heavy Body Armour
-1 Point [Not a physical item]
Conditions:
-Extensive PlatingLucem
Clone #25970 [8+1=8] >Fire my last shot then disengage boresight.Adjusting for its speed you fire your last round, and it strikes true, the pellets causing a barely visible ripple across the energy. At which point you disable your Boresight.
Abilities:
Inventory:
-Plasma Caster [100%] [--------]
-Silver Bullet Gauss Rifle [0/3] [--------]
-Auto Grenade Launcher [Looted] [4/4]
-Medium Body Armour
-Heavy Static Field Projector [100%]
-Advanced Targeting System
Conditions:
-Scarred Left Leg [slightly slowed movement]Hyperion110
Clone #25982 [4+1=5] >Fire again.You fire again, but once again the erratic movements of the clone cause you to only hit with one of your shots.
Abilities:
Inventory:
-Plasma Rifle [68%] [||||----]
-Medium Force Barrier [100%]
-Medium Static Field Projector [100%]
-Stealth Generator [65%] [ACTIVE]
-Advanced Targeting System
Conditions:
-FireProofing
-Moderate Plating
-Assorted Scarring [-1 to some rolls]
-Well Aimed [+2 to hit next turn]
-Boresight [+1 to shooting, -2 to rolls involving reactions to close events]caekdaemon
Clone #25993 [8] "The ♥♥♥♥ seems to have some kind of energy shield!" "We should form up together and focus fire on a single point of the shield, we might punch through!" Fire again on reload!Yelling out to your comrades trying to get yourselves somewhat organised you take aim and fire again scoring another hit, you notice the energy flicker a less than before this time though. only then do you notice your PPC is glowing red hot and venting significant amounts of steam from some large vents that have opened up.
Abilities:
Inventory:
-Linked Capacitor PPC [60%] [||||||||] [OVERHEAT]
-Powered Armour
-Heavy Force Barrier [100%]
Conditions:
-Significant Chest Scarring [-1 to some actions]Izen
Clone #26015 [6+1=7] >Oh god shoot againComing to the conclusion that this thing is absolutely horrifying you fire again, scoring two hits, still with little visual effect. you take a moment away from being absolutely horrified to wonder exactly how much fire this thing is going to take.
Abilities:
Inventory:
-Plasma Rifle [52%] [||||||--]
-Powered Armour
-Advanced Targeting System
Conditions:
-Strong Acid spit [3/3]
-Scarred Arms
-Boresight [+1 to shooting, -2 to rolls involving reactions to close events]The Chairman
Clone #26016 [3] >Fly away from the thing with maximum speed and height, to the right side of the room.Getting as high as possible, which much to your great unhappiness is not out of the clones reach, you try to fly around it, you are managing to avoid it, before it suddenly changes direction to be heading straight at you, you have no time to change your course and it reaches up with one of its arms and proceeds to score a glancing hit on your right leg. with it behind you for now you look down to see that even with such a poor hit it reduced the armour on that leg to a mangled wreck.
Abilities:
Inventory:
-Grenade Machinegun [60/80]
-Powered Armour
--Right leg compromised [walking severely impaired]
-Jet Pack [ACTIVE]
Conditions:
-Scarred Neck
-Scarred ChestGame Events:The clone continues chasing after #26016 and scores a minor hit on him, meanwhile it continues seemingly ignoring your fire.
Map:
Also, yes you can manually start reloads whenever.