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 Art Dump 
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Joined: Fri Feb 16, 2007 8:43 pm
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Those are pretty cool, actually. You planning to make those as mods?

also in other news i painted a fish

spoiler because SIIIIIIIIIIIZE

I am actually pretty happy with this. I forgot lines on the lower fins, but eh, the eyebrows draw all your attention anyways. :U (also it is appropriately titled "horsing around")


Tue May 13, 2014 12:29 am
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Shook wrote:
Those are pretty cool, actually. You planning to make those as mods?


Yes i'm trying to but if i'm being honest its not going to well as i haven't done spriting for a very long time and then of coruse i wasn't really that good at it, so if you've got nothing to do your welcome to jump in and sprite it because the conventionally the bulk of the script has already been written by someone else.


Tue May 13, 2014 12:47 am
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I am actually getting super jealous of your developing art skills, Shook. Everything you make has so much character and even your technical side is improving pretty steadily.


Tue May 13, 2014 2:56 am
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The only thing I notice about that fish is that the side and tail fins look like they're perpendicular to the eye, otherwise it's super cool


Tue May 13, 2014 4:53 pm
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I see what you mean, those particular fins are ♥♥♥♥ annoying to try to give proper perspective. Thanks very much! c:

Contrary wrote:
I am actually getting super jealous of your developing art skills, Shook. Everything you make has so much character and even your technical side is improving pretty steadily.

Oh man, all these feels. :I
But bro, i am not somebody to be jealous of, i learn artings ridiculously slowly because of my dumb and stubborn approach of refusing to take references and what have you. I am also pretty much useless outside of drawing fish, dinosaurs and cartoony faces. Realism is a concept that eludes me time and time again, although fortunately i actually prefer drawing in a cartoony style over realism. Still though, it wouldn't hurt to be ABLE to draw in a realistic manner, as opposed to the clay-like mutant figures that tend to emerge when i try to do that.

But, far be it from me to dismiss compliments.
Contrary wrote:
Everything you make has so much character

You have no idea how glad i am to hear that. <3
Character and expression are the alpha and omega for me when it comes to art, and it is super nice to know that i am somewhat succeeding at it. Technicalities are of course nice as well, but a technically perfect drawing without character and/or expression probably isn't going to appeal to me all that much. As an example of one of my favourite art styles on deviantART, there's this thing by IsisMasshiro. Incredibly expressive overall, and an impressive technical skill to top it off. I WISH i could get anywhere near that level of ART POWER, but alas, i must power on with what i have at the moment. I remain confident, however, that if i just keep going and have fun, improvement will come all by itself. :v

and that was much more CHOO CHOO FEEL TRAIN than i had originally planned but oh well

being tired does that to me

:v


Wed May 14, 2014 1:23 am
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Shook, you're very deserving of the acclaim you get. The characters you can perfectly convey their expressions and you've got a good sense of humor to boot. Keep it up!

I drew James Randi


Wed May 14, 2014 4:08 am
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Fantastic work Emo! That must've taken a good deal of time :p

Contribooting, here are two studies and a mech sketch I did a while ago



Thu May 15, 2014 2:32 am
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I really like that train one, the colors really pop. I love the reflections on the rails.



Thu May 15, 2014 9:26 pm
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Good god do I love that train


Fri May 16, 2014 9:21 pm
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Emogotsaone wrote:
I drew James Randi

ACH MEIN GOTT

That is ♥♥♥♥ fantastic, incredibly photorealistic! Just how long did that take you?

Adriaan wrote:
Fantastic work Emo! That must've taken a good deal of time :p

Contribooting, here are two studies and a mech sketch I did a while ago


ACH MEIN GOTT THOSE COLOURS

Are they straight up picked from photo references, or are you just ridiculously good at picking the right colours from the palette? Super impressive either way!

Emogotsaone wrote:

how do you even get so close without the insect being crushed by your camera i mean holy ♥♥♥♥ m8

[/carpetquotings]

Some people might feel a bit inadequate posting ♥♥♥♥ right after so many awesome things, but hey, i am not such a person. :U

Background in general was super quick and crude, especially the... Green hills. Wienerdragon himself took twice as long as the entire background.


Fri May 23, 2014 1:21 am
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Adriaan those drawings are incredible. The castle one has the colours just right and the train captures the moment perfectly!
Also I'm totally stealing that mech design.

Anyway, here's the first WiP picture from a personal project of mine that recently got a reboot when I found an efficient way to turn solids into polygons.
The most grim of dark weapons, I present you the chainaxe!
Image
Obviously not done yet. With the basic hard surfaces done as solids it's now time to sculpt a more "stick like" Handle. I've already got a fully rigged and animated system for the chain, with a more elegant teeth design as a cherry on top. This is a quick render with basic materials in keyshot, but eventually it will be animation ready for one of my less "civilized" characters.


Fri May 23, 2014 2:40 am
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I'm not entirely sure what i was going for.. but i decided to sketch my own version of the factory with a controller at the heart of it or maybe its a turret, the idea was a factory that would receive conscripts from collectors and would teleport them to the factory to be converted into soldiers similar to stroggification in quake, which would mean that a entire faction could have every unit and maybe even weapon? i was thinking of maybe sketching some factory's for rockets and dropships but i'm not really in the mood.

Drone

http://simsdoc.deviantart.com/art/Facto ... -455421496

Factory

http://simsdoc.deviantart.com/art/Factory-WIP-455657554

sprites are art?


Fri May 23, 2014 8:26 am
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dreadnought attach to dummy legs but this version is brainbot, that has a controller encase within and instead of using the default smg that dreadnoughts have it has attached arms for usage of weapons

http://simsdoc.deviantart.com/art/Dummy ... -456739767

probably be a little larger than a default dummy also.


Tue May 27, 2014 12:07 pm
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Never really touched 3D modelling before, took an hour long tutorial and got these out of it:
Image
Image


Wed May 28, 2014 7:01 pm
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thats some pretty good cloth for "never before in my life"


Thu May 29, 2014 6:24 am
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