Yeah here I am again... I was wondering if there is a way to make a recoil less digger? Like a spade, with more particles, but no recoil?(Tried that but ended up becoming a rocket like spade XD)
This is actually something that has been bothering me ever since I began making modifications on Cortex so I might as well swallow my pride and ask all the stupid questions I have.
Thu Jan 08, 2015 9:12 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: recoil-less digger?
In one of the later builds the variable RecoilTransmission was added which affects how much recoil is transmited to the actor. Setting it to 1 means all the recoil is transfered, 0 means nothing is transfered.
Another way to do it would be fine tuning a lot, like, trying with low mass and lots of particles with high sharpness and then mess with the speed so it's not pure terrain rape.
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