
Re: Global Defense Initiative (R1e)
Bugfixes. New stuff is taking a little longer than anticipated due to RL interventions.
Release 1e:
* [WEAPONS] Tweaked/standardized shrapnel for all explosives.
* [WEAPONS] Further tuning to the XMPIC's beam particles.
* [SCRIPTS] Fixed an issue with the XMPIC where it would draw an incomplete, incorrect beam on maps that had X-Wrapping.
* [SCRIPTS] Finetuned performance on the proxy detection for airburst grenades. They will also only be set off by actors now, not loose/dropped weapons and items.
* [MISC] Enabled loadouts file used for the standard campaign/metagame.